HYBRID OPTIMIZATION

HYBRID OPTIMIZATION

By BUDGETGAMER1503 Published 6 Jan 2026 · Updated 9 Apr 2026
3.4k
3.5

Select version for changelog:

Changelog

 What's New in V1.5?


🧠 Server-Side: The "Split-Logic" Script

The brain of the operation. Runs on the server to maintain high TPS.

  • Zero-Lag "Time Slicing":
    • Unlike other tools that freeze the server to clean up, Hybrid Optimizer processes entities in small batches (50 per tick). Your Redstone and physics run smoothly between cleanup cycles.
  • Smart Hostile Cleanup:
  • Distance: Instantly removes hostile mobs >128 blocks from players.
  • Density: intelligently caps monsters at 8 per chunk to prevent farm overflows.
  • AFK Check: Removes monsters that have been idle for 30 seconds.
  • Intelligent Item Merging:
    • Stacks nearby floating items (up to a 3-block radius) to reduce entity count without deleting your loot.
    • Caps floating items at 20 per chunk to stop explosion lag spirals.
  • Pet & Farm Safety:
  • 100% Safe: Hard-coded protection for Villagers, Iron Golems, Pets, and named entities.
  • Addon Compatible: Automatically detects custom monsters to clean them, while ignoring custom pets.

🎨 Client-Side: The "Visual" Optimizer

The beauty of the operation. Runs on your device to boost FPS.

  • Optimized Particles: Redesigned particle JSONs (Explosions, Smoke, Potions) to look great but render faster.
  • Texture Optimization: Compressed textures for leaves, water, and UI elements to lower memory usage.
  • Fog & Render Distance: Custom fog settings to obscure distant chunk loading without ruining the view.
  • Flipbook Optimization: Smoother animations for water, fire, and portals that demand less from your GPU.

Downloads

  • HYBRID OPTIMIZATION V1.5 (502.16 KB)
  • hybrid optmization (98.3 KB)

Supported Minecraft versions

Installation Guides

1
does this affect mob farms?