HYBRID OPTIMIZATION

HYBRID OPTIMIZATION

By BUDGETGAMER1503 Published 6 Jan 2026 · Updated 5 Jul 2026
4.6k
3.9

Select version for changelog:

Changelog

What changed in v2.0 (changelog)

  • The old code checked every entity all the time. That was slow. The new code waits for things to spawn, so it is much faster.
  • Added a real in game menu. Open it with /hyop:menu.
  • Added real commands like /hyop:on, /hyop:off, /hyop:stats.
  • Your settings now get saved. They stay after you close the world.
  • You can add or remove protected mobs and farm animals in the menu.
  • New: arrows, falling blocks and potion clouds get cleaned too.
  • New: farm animals are kept safe when they are in a crowd.
  • New: bosses (high hp mobs) never get removed.
  • Fixed a bug with the old hurt event that could break.

Downloads

  • Hybrid Optimization v2 (510.94 KB)

Supported Minecraft versions

Installation Guides

1
it works in fancy graphics. makes the game actually run smoothly but while using viberent visuals it does not do much. I have a snapdragon 860 prosesser for reference
1
does this affect mob farms?