
Select version for changelog:
Changelog
What changed in v2.0 (changelog)
- The old code checked every entity all the time. That was slow. The new code waits for things to spawn, so it is much faster.
- Added a real in game menu. Open it with
/hyop:menu. - Added real commands like
/hyop:on,/hyop:off,/hyop:stats. - Your settings now get saved. They stay after you close the world.
- You can add or remove protected mobs and farm animals in the menu.
- New: arrows, falling blocks and potion clouds get cleaned too.
- New: farm animals are kept safe when they are in a crowd.
- New: bosses (high hp mobs) never get removed.
- Fixed a bug with the old hurt event that could break.
Downloads
- Hybrid Optimization v2 (510.94 KB)
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Installation Guides
ighaz
June 24, 2026 at 3:29 am
it works in fancy graphics. makes the game actually run smoothly but while using viberent visuals it does not do much. I have a snapdragon 860 prosesser for reference
prime0ptimus
May 06, 2026 at 11:44 am
does this affect mob farms?



