Published on July 06, 2021 (Updated on November 28, 2023)

Minecraft Terminator | November 2023 Update

Introducing Terminator to your Minecraft world! This is a powerful mob that has the ability to follow entities, destroy blocks and build blocks when the terminator thinks it's necessary, pick up melee and ranged weapons such as swords and bows to attack entities, and wear armors such as chestplates to protect itself from being damaged.

Select version for changelog:

Changelog

Full changelog is available on GitHub Releases.

Gameplay Changes

  • Terminator now changes skin to christmas theme across all platforms.
  • Removed #summon command, replaced with /scriptevent terminator:spawn with a modal form.
  • Add-On now doesn't require Beta APIs experiment enabled
  • Add-On is now compatible with v1.20.40+

Full Changelog: v1.3.70...v1.4.0
Discussion here: https://discord.com/invite/8xzSHD84xv

Installation

Installation Guides

Pinned comment
1
Y'all spammed me to update this add-on. I hope you enjoy.
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bro it's still didn't work
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says no installable files! :/
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Y'all spammed me to update this add-on. I hope you enjoy.
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εつ▄█▀█● is that bedrock edition
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bro can you add this add-on some settings in resources pack or behaviour pack that can remove terminator structure or adjust to change terminator structure to bed and you can adjust the setting again to back the terminator normal structure.
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I think this is a great addon but I think the terminator should try to survive while hunting you and maybe give it a hunger bar because it never really hunts for food and you could code it to mine blocks that will make a crafting table and mine blocks that will give it armor or it could hunt for food first and then hunt you while trying to get resources. Also I think you should make the building and mining more limited so that the terminator has to get blocks in order to build and the terminator will need a pickaxe. (This is a suggestion you don't have to do it)
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Resource faild it said Provided '/modules/1/type' element has an invalid value in pack manifest And Multiple conflicting modules detected in pack manifest.
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The behaviour pack isnt workign right, when imported it just says unknown pack name and stuff liek that
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How do I fix the respawn thingy because for me it explodes the world like a big nuke
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Can i only give it a sword?
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It will not download, it said "invalid pack name" for the behavior pack, the recourse pack did install however.