
Select version for changelog:
Changelog
- Visual rework for the projectile (RRL): new sounds and particles.
- The projectile now applies an instant damage effect within a 3-block radius upon impact.
- Fixed an issue with material instances in arcane blocks.
Downloads
- Mythical Runes [v1.2].mcaddon (1.89 MB)




please, do you plan to update this work of art? if you do, please consider my observations.
1) It seems like you want the player's ability kit to be versatile, cuz you added abilities that focused on Mobility, Damage, Debuff of the enemy (i.e slowness and blindness), Self-buff and a form of recovery (the one you named purification), if am correct, all that's missing now is a protection ability. Something like a shield, a wall, a continuous repelling field, or a shockwave that deals no damage but applies serious knockback.
2) I also noticed that there's no ad during download. Although am grateful, how do you get support for development?
If you read this, i thank you for your patience. Please consider my consideration, i assure there's more where that came from.
Thank you so much for your feedback! Yes, I designed the abilities to make the player more versatile when exploring, mining, or fighting. This Addon doesn't aim to give you overpowered abilities to defeat a 200 heart enemy with one hit or make you invincible with a shield. Even with the crystals, you can still be harmed. My goal is for players to seek out the crystals to help them achieve their goals in their world and improve their combat skills by memorizing the combinations and combos they create.
I will continue refining this Addon to keep it balanced, ensuring that its effectiveness depends on your skill as a player.