Description
Are you tired of Anti-Cheats just not working or living up to your standards? Well, I have the AntiCheat for you. The Anticheat is for Minecraft Bedrock Realms and Worlds. It has Fly, Gamemode, Give, and Speed protection with many features and full in-game customization.
Features
31-bit In-Game Customization
You can customize the anti-cheat with /scoreboard from 0 to 2147483647.
5-Ticked
99% of the anti-cheat is run on 5-ticks to make lag from the anti-chest not apparent.
Tools
The anti-cheat offers lots of tools like Fly, ender chest wipe, vanish, general info, query info, modules info, and more.
Give
Give restricts people from having command blocks, beehives buckets of fish, barriers, or any item that is unattainable through give.
Fly
The Fly module protects against Fly hacking. It has elytra and fall detection, so false flags will not happen. The Fly module can be customized in the radius of air under you or where it uses query.is_on_ground.
Speed
The speed module protects against tp and speed will zero false flags and a 51 m/s ± 1 m/s in-game customizable speed limit. (52 or greater will not work) You must give people a tag for them not to get false flagged.
Gamemode
The Gamemode Modules protects against people switching their gamemode to one that is not allowed. You can set it to where any vanilla gamemode is restricted. You can even make it so only creative is allowed or no gamemodes are allowed using /scoreboard.
Other Modules
The anti-cheat also has Combat Log, StaffSlot, and AFK. Combat Log flags people when they Combat Log and the reset for the period that they can combat log can be 31-bit customized. StaffSlot allows you to restrict the number of staff or members in the game so a staff member can always join the game. AFK can be 31-bit customized and has a separate inactivity timer for staff and members.
Select version for changelog:
Patchy Anti-Cheat Beta 0.0.3 [1]
-fixed an issue with the fly module where when the query.on_ground was true the system may not pick it up for 0.25 of a second which caused a chance to be fly flagged for running around by making the animation controller query.on_ground for set the Fly Timer to 0 and not the system.
-fixed an issue with Gamemode where if you already were in create and you were demoted it would not flag or revoke it. -fixed an issue where when you were fly flagged, you could be speed flagged.
-added the ability to spam the current gamemode with the command /function Options/Modules/Gamemode/Force/on (off by default)
-added the Combat Log Module with a 31 bit reset timer where if someone combat logs when they join back it flags due to limitations. (off by default)
Patchy Anti-Cheat Beta 0.0.3.1 [1]
-fixed the issue where I forgot to exclude staff from getting combat log flagged.