Pocket Dimension

This addon adds a new dimension to the "pocket dimension" in it you can do whatever you want, store items, make a house or whatever your imagination desires    

This new "dimension" is a 32x32 site in overworld where you can do whatever you want. 

To use the item hold the right button (or holding on the screen)

 It is surrounded by black blocks and the bedrock marks the center and teleport location of the "pocket dimension"

This new "dimension" is an empty place to save your items or do whatever you want. Mobs don't appear naturally, So it's a safe place

 

RECIPE

 

IMPORTANT WARNING 

Some rendering bugs may occur on weak devices  

Select version for changelog:

Changelog

Fix download link                

Installation

This addon has only been tested in version 1.18

ACTIVATE ALL EXPERIMENTAL GAMEPLAY OPTIONS

Downloads

Supported Minecraft versions

Installation Guides

14 Responses

Comments 14
5 / 5 (4 votes)
1
placing a bed in this room with lock you in
1
Sounds like a cool concept but on windows 10 edition, it teleports you in the sky thousands of blocks away to your death. Please fix this.
1
Hey can i use this for my modpack. I will credit you
1
Sometimes it Teleports me back to the center of the room instead of where I came from then I am stuck in the room
1
po dłuższym przebywaniu w swojej przestrzeni jak chce się powrócić to teleportuje do kieszeni i trzeba używać komendy /tp i kordy. moja prośba to naprawienie tego błędu
1
Cool, but too many links, and it would be better with more space
1
To be more specific, the pocket dimension sends you to your doom, thousands of blocks away and like 100 blocks high or more and you slowly fall to your death. Your teleport gun's UI doesn't show up. If both these addons were intended for PE only, then you may want to make people aware of that. :) Hope you can figure out a solution soon!
1
Please add Win 10 support. I really wanna give you 5 stars. This and your teleport addon doesn't work on there
1
I couldn't import this. When I looked at the one file that wasn't able to be imported, which was the lone entity file, it had a colon. Apparently, simply having a ":" in a filename can break things. Maybe you could remove that colon from the filename so it'll work normally? I didn't edit anything, which also means I still can't import the addon's behavior file.
1
I fixed the problem, thanks for warning
1
that looks SICK dude
1
Damn right!gotta download this quick beforw everyone else arrive here lol.