MCPE DL

Mods, Maps, Skins, Seeds, Texture Packs

ReBuilt Shader

ReBuilt Shader, a shader pack rebuild from scratch, is the successor of the famous UltraMax Shader. Using new rendering methods to create a new stunning visuals at little performance cost.

Notes for Windows 10 player:
Since version 1.16.200, Windows 10 shader packs in general are no longer usable. This comes down to the changed rendering engine from the old method to the new Render Dragon. Future development of this shader pack is now in hold until Render Dragon can be modded. This shader is developed during version 1.16.40. The Windows 10 version of this version of the shader is already done. If you still want to experience this shader in Windows 10, consider searching up a Windows 10 Edition version manager like this one:
https://github.com/MCMrARM/mc-w10-version-launcher
Please read the instructions of this launcher before using.


Screenshots of the shader.

Introducing my first iteration with custom procedurally generated clouds.
Note: Requires you to turn off "Render Clouds" option in the video settings to disable the old cloud.

Warning for mobile players:
The clouds are super heavy. The shader has trimmed down the cloud quality by a significant amount just to make it playable. You can increase the quality of the clouds by editing this file:

ReBuilt Shader > shaders > glsl > sky.fragment
At line 10, increase the number defined there.

WARNING! Maximum usable value is 3. Values too high will freeze your game or your phone completely.


A few notes from me:
For those who wondered, my packs are direct downloads. No ad links, no link shorteners. I do Minecraft shaders as a hobby, not a job. There's not much else I asked or wanted from you apart from you enjoying and appreciating my work. Thank you for showing me your support on my projects.

Select version for changelog:

Changelog

1. Added procedurally generated custom clouds.
2. Improved sky coloring to support the new cloud.

Known issues:
No fog under water or lava, rendering them transparent.

Future plans:
Custom water waves, waving leaves.
Custom underwater colors.

Supported Minecraft versions

Resolutions

Installation Guides

103 Responses

Comments 103
4.25 / 5 (28 votes)
1
is this texture pack compatible with ipad pro?
Log in to Reply
1
Is there a way to remove the HD clouds? My game goes really laggy because of them :(
Log in to Reply
1
I like it, it is something simple and clean, great work!
Log in to Reply
1
ThatBadTexturePackMaker May 23, 2021 at 12:22 am
It is really good thank you :B
Log in to Reply
1
Yes finally a shader without shadow
Log in to Reply
1
Update, I can't load the textures in the latest Beta with this shader.
Log in to Reply
1
Weird. Im running 1.16.201 win10 version and it still work normally
Log in to Reply
1
Can someone give me v1.0.2? I really cannot use v1.0.3 because of the clouds.

Thanks in advance.
Log in to Reply
1
I don't know how to code, but I was wondering what and where I would need to edit to make the clouds appear more rectangle?
Log in to Reply
1
wait does shaders work if we use mc laucher??
Log in to Reply
1
You gave up dude this is trash!!
Log in to Reply
1
For some reason, the shader does not work for me. I am on Windows 10 edition and on 1.16.210 and when I apply the shader to my game, it does not change anything at all. Can you help?
Log in to Reply
COME ON. Renderdragon released for win10 so every single goshdarn content creator is just giving up. RENDERDRAGON LITERALLY MEANS BETTER SHADERS ARE POSSIBLE. Yeah, win10 has RTX available, but SOME OF US DON'T WANT TO RISK WORLD CORRUPTION DUE TO HAVING TO GO INTO BETA JUST TO EXPERIENCE IT. >:(
Log in to Reply
1
They're not "giving up", my dude. It's literally not possible to make custom shaders for renderdragon yet. Gotta be patient and wait for the documentation and creator tools to come out.
Log in to Reply
1
This is indeed the case. Shaders for Windows 10 edition are now precompiled. The only way to have shaders with the new rendering engine is to precompile it as well. Unfortunately we don't have the tools nor the documentation to do so.

I really do need to clarify why shaders for Windows 10 is not possible in my statement of the pack up there...
Log in to Reply
1
its good but under water is so transparent and no fog pls fix
Log in to Reply