
RR Debug Screen Ultimate: Java F3 HUD
Select version for changelog:
FIXES:
• Entity count NOT working → FIXED
- Now uses getEntities({maxDistance: 32}) properly
- Shows mob count + item count separately
- User Cheese_Wizard requested this fix
• Chunk coordinate signs → FIXED
- Negative chunks now show correct signs
- e.g. Chunk: -3, -5 instead of wrong values
NEW FEATURES:
• Biome Display → ADDED
- Shows current biome name (Desert, Forest, etc)
- User user_cgqkqj078nbskytg requested this
- Works in all dimensions
• Light Level → ADDED
- Shows block light level at player position
- Color coded: green (bright) → yellow → red (dark)
- User user_cgqkqj078nbskytg requested this
• Block Pie Chart → ADDED
- Samples 125 blocks around player (5x5x5)
- Shows top 5 block types with percentages
- Visual bar chart using Unicode blocks
- Color coded for each block type
- User B3ar106 and Survive9035 requested this
• Entity Count (v2) → ADDED
- Separate mob count and item count
- 32 block radius scan
- Updates every tick
• 4 New Display Toggles → ADDED
- Biome (on/off)
- Light Level (on/off)
- Pie Chart (on/off)
- Entity Count (on/off)
• Updated Welcome Message → ADDED
- Lists all new features with (NEW) tag
- Fixed features show (FIXED) tag
• Updated Help Menu → ADDED
- New in v3.0 section
- Pie chart explanation
- Works on PC + Mobile + Console note




The FPS counter is stuck at 60 as if there's a limit, despite the in-game frame limit being disabled.