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Published on November 14, 2020 (Updated on March 29, 2021)

SCP Site - 42

SCP Site-42 is a complete SCP Site with a Light Containment Zone, Heavy Containment Zone, Entrance Zone, And Surface. You can get between each level with the correct key card through an elevator. This is a solo build, built by myself in the past 2 and a half months, and you can contact me on Xbox (Co2byJ98) or Discord (Co1byJ98#0101).

Map of the Facility, as shown above

This Site has most of the conventional SCP roles to play as. Each role is accessible as soon as you join, and some roles have multiple ranks which are unlocked the more you play. The roles on the Site are:
- D Class Personnel
- Researcher (Level 1, 2, 3, & 4)
- Facility Guard (Ranks Private to Lieutenant Colonel)
- Utilities Department
- Mobile Task Force Epsilon 11, AKA Nine Tail Fox (Ranks Cadet to Commander)
- Ethics Committee
- Serpent's Hand (Ranks Recruit to Commander)
- Chaos Insurgency (Ranks Private and Lieutenant)
- Rapid Response Team (Ranks Cadet to Commander)
- Internal Security Department
- O5 Council
Each team will spawn in their respective room, on their respective floor with their uniforms and gear. They will also have different level key cards depending on their role and rank. 

Team Select, as shown above.

Key Cards
Keycards can be used throughout the facility to access different rooms and level. SCPs containment areas (excluding SCP-914) all require some form of key card to access. Lower threat SCPs that are stored in LCZ will require a Level 1, or 2. Higher threat SCPs that are sorted in HCZ will require a Level 3 or 4. Keycards can also be used to access rooms such as the Cafeteria, Sewers/Vents, Armory, Elevators, Nuke Room, and other Areas. There are 11 Keycards in the game, with 2 groups of 5 each having their pupgrade progression using SCP 914
Keycard Progression (1)
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
Keycard Progression (2)
- Utilities Keycard
- Ethics Keycard
- Guard Keycard
- MTF Keycard
- O5 Keycard
Keycards in the 1st Progression will open doors that require lower level key cards if you have a keycard higher than it. For the 2nd Progression, you need the exact keycard for the specific room your trying to open. You can upgrade and down grade in these progression using SCP-914, and switch key cards between them using 1;1


Loot will be randomly spawned throughout the facility on all floors (although most will be in Light Containment). Loot such as Swords, Bows, Crossbows, Ammunition, Potions, and Key cards will all randomly spawn which can be used by D-Class to help themselves escape. These items (excluding ammunition) can all be put into SCP-914 to upgrade or downgrade them. If you upgrade or downgrade to much the item will turn to dust.

SCP Objects (Functional)
- SCP-002 (I wouldn't stay in there too long)

- SCP-087 (You'll die before you reach the bottom)

- SCP-914 (The Upgrade Machine)

- SCP-268 (Invisibility Potion, Found in HCZ Ammo Room)
- SCP-207 (Swiftness Potion, Found in HCZ Ammo Room)

SCP Entity Containment Cells
These SCP Containment Cells do not contain functional SCP (As im a map maker not a addon creator), so if you would like to play with SCPs you should download one of the other SCP Mods on MCPEDL (I recommend BendyTheDemon13's SCP Mod Pack) And you can spawn the SCPs in the corresponding cells

- SCP-008

- SCP-012

- SCP-049

- SCP-053

- SCP-076
- SCP-082

- SCP-096

- SCP-106

- SCP-173

- SCP-250

- SCP-682

- SCP-939


The Facility
Around the Facility, there are many more rooms and features that are noteworthy and that you should know about

- Nuke Room (Code is 1876, dont tell your friends)

- Sewers (Accessed by Toilets in LCZ)

- Vents (Accessed Through Cafeteria and Utilities)

- Class D Containment

- Breach Alarms (In all dangerous SCP Containment Areas)

- Announcement System (Located in Entrance Zone)

- Tesla Gates (Deadly!)

- Gate A

- Gate A (Surface)

- Gate B

- Gate B (Surface)

- Exit Area (Surface, This is where D-Class can escape)

I hope that you enjoy the map, please report any issues to me and I shall fix them and re-upload the map

Select version for changelog:


 - Updated Respawn Systems (So there's less issues)
 - General Bug Fixes based on Reports

Supported Minecraft versions

Installation Guides

21 Responses

Comments 21
4.5 / 5 (12 votes)
I have to say, this is a great design. 5 stars+
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Anti-link-shortener May 25, 2021 at 9:57 am
Great map! Only, how does the temporary-ban work in the internal security department
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I would love this map if it had scp lockdown in it but overall its Amazing!
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Good map. But why I rate 1 star cause I don’t download from adfly. When I try to skip this adfly thing, it wants you to allow notifications. Though lot of effort has been put into the map. Can you change the link pls. Change the link and I will give you 5 star.
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맞습니다. 애드온이 없으니깐 약간 밋밋합니다.
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i would love this map, but i don't download stuff from adfly.
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a nice and large map plus a redstone system that works to make this map look really cool.
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Can you plase make a SCP Rbreach map! That would be really cool!
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This is a fantastic map best l've seen in a long wile. I think you are a fantastic vanilla map maker. keep it up.
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I rate full stars because it looks like to took 5 whole moths. the facility is has all of the right containment proceders well not 076's but it isnt a big deal can u trow in 354 ik its in a differnt site but is it a big deal? btw I made a SCP labels pack in case of any missing labels taht arent in addons or have stuff like this like SCP-002 SCP-914 stuff like that. I am kinda done with it its only 98 % done can u tell me how to upload things on Mcpeld? I have the 087 label 173, 106, 914, 457 is u are gonna add it 354 if u are gonna add it 1499, 148, 143, 053, 002, 109, 006, 096 939, and some more. is it ok if u can put the labels in? btw this is good maybe more scps?
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@lockdownmod 11/16/2020 12:37pm, You have to click/tap the settings of your profile (Or the profile picture) And hit “My submissions” > “Create new”
Also I would like to see this “Label Texture pack”
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Idk what names are usable November 15, 2020 at 8:26 am
Well the map looks great but could you maybe put a direct link to the map as I once almost got a Virus
and well I understand that you need the funding but there are other ways
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If you DM me through xbox or discord ill send you a direct link.
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Idk what names are usable November 16, 2020 at 2:16 pm
Thank you
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Idk what names are usable November 15, 2020 at 8:30 am
Oh and btw it looks like a great mix of CB SL and RBreach
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I am amazed, the map is pretty great and the commands are absolutely fantastic, I would say one of the best SCP sites on MCPEDL right now. I absolutely love the map but I do have a few critiques, one of them is that the hallways aren't very vibrant and they are a little cramped, I know this one is pretty minor so it is one of my least concerns, the other one is that the containment chambers for some SCP's are not really accurate, like SCP-076, the chamber is suppose to be dug really far underground with a bedrock hall leading to it, this is also a minor issue so it isn't too bad. other than those problems great map.
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Thank you! The hallways are cramped by design, this help keeps the map compact so it can handle alot of players playing the server at a time (Less chunks loaded). I knew that I was going to play it with 30 players so it was an initial design choice from the start. And yeah, I could of possibly made them a bit better looking but its hard with the pallete your given by Minecraft. And for the SCP-076 issue, I made it as close to possible as the scp wiki's description, I just didnt add the ability for it to flood. Theres the Killing Corridor, Tesla Gates, Security Office, so I did read the wiki and make it accurate. In the lore SCP-076 is actually at its own site so this was the closest I could make it.
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Makes sense, SCP-076's containment procedures is sorta hard to understand, still a really nice map though
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