Spectral RTS

Spectral RTS

By GhostMcnuggets3 Published 4 May 2026 · Updated 6 Jun 2026
7.6k
3.2

Select version for changelog:

Changelog

Added Nether Faction

Reworked wave survival

Added new troops to Monster Faction

Added new structure to Monster Faction

More bug fixes

Reworked some of the Monster Faction troops

Downloads

  • Spectral RTS V1.mcaddon (1.82 MB)

Supported Minecraft versions

Installation Guides

Pinned comment
1
please give me feedback on everything. Let me know what you think is overpowered, what is not, and what balance changes are needed. any bugs you find all of it.
1
please give me feedback on everything. Let me know what you think is overpowered, what is not, and what balance changes are needed. any bugs you find all of it.
1
For some reason I can't punch to createPlease fix this bug
1
Like building a structure? Also, I have not had any issues. I just downloaded it and checked, and it works. Make sure to have the worker selected. but i will look into it as it may still be a bug
1
Also, did you try to play while in Spectator mode? If so, that could also be why. You need to be in Creative or Survival. I recommend Creative mode.
1
i actually commented this problem,this problem is more like device problem since in mobile you can't punch the air,I literally need 2 command block to put structure void on me so i could punch and actually play the addon
1
? what you mean structure block? like you need to be hold something to hit? sorry i do not play mobile so i try to understand it to fix this (nvm i get what you where doing now lol)
1
This issue should be fixed in V3. Make sure to read the changelog and instructions for the addon.
1
OnlyCommentsWhenAddonIsGood12 May 11, 2026 at 11:50 pm
Idk why many are so insistent, but this add-on has great potential. All they need is patience, the creator got a life too.
1
Happy you like it, and yep, I’ve got a life and do other things too, but I do love feedback. And with V2 just dropping, I hope people like how I did the walls and upgrade system.
4
Why is there no screenshot in this post?
1
it super early BETA of the addon also i didn't know how to screenshot a RTS and make it look good
1
The best adaptation of "Reign of the Nether" & "Minefortress" mods from Java. You should add colonies
1
Colonies are like the main town but they can only have 2 houses,can only have 1-2 workstation,& 1 troop building and each players can only establish 2 extra colonies totaling 3 towns per player: 1 town hall,and 2 colonies
1
so a much smaller base i not sure i do that the way this is set up at the moment that like for another addon more built around that i may do that after i get this addon done
1
just a suggestion. you should add like a neutral or like a bandit type faction or have invasions if your gonna play solo mode, because some people don’t have others to play with so this will allow people to play with a ai kinda.
1
that the plan i going to get the monster faction finish then work on solo then the other factions
1
u have a Discord that shows progress?
1
i do not have a discord for this
1
also will the wave system be like the pillager raid system?
1
at the moment i not to sure how i want to do it yet
1
i lose all my progress everytime i leave the game ,it doesn't matter if you save & quit,it just vanish all my progress
1
That is how it is supposed to be. This addon is meant to be played in matches with friends and, later on, in solo wave survival. It is not meant to be used long term in a world.
1
the problem with this is,if the host crashed or accidentally closed Minecraft,by the time they return everyone in the world/server is very much affected,a mistake/accident of one player will straight up punish everyone. My friend kinda pointed this very common scenario/possibility out.
1
I mean, there is not a lot I can do about it. That is why I say in the recommended settings to back up worlds before playing a match, so you can go back and play again if it is on a world you like a lot or a custom world you made for this addon.

I mean, yes, I can make it so it does not auto-reset you if you leave and join back, but again, it is meant to be played on a world and then have that world deleted when you are done for the day.
1
☆ℇനınent☆ May 07, 2026 at 4:35 am
get off this site now. no one wants your fuckass ai bullshit 🖕 😒 🙄 😤
1
This comment has been removed
1
the ai picture is kinda questionable but i actually tried its actually good feels like the mod from java called "reign of the nether"
1
Yep, you would be correct. I was heavily inspired by that mod. It is such a good mod, and I love it, but I could not find an RTS for Bedrock, so that is why I made one.
1
As for the AI photo, yeah, I’m no artist and I suck at it, but if the photo is going to be such a big deal, I guess I can just go get a screenshot of a UI or something from the mod.
1
punching the structures to get the structure menu pops up so inconsistently,When i punch/hit the structures theres a time it works,there's a time it doesn't.(I am in mobile.punching the air doesn't trigger the menu)
1
do you have a troop selected? The building UI will not open if you have one selected.

Also, at the time you posted your comment, MCPEDL, even though it says my work has been updated, is not showing the new file yet... or the updated text on how to use the addon yet. It is just showing the changelog.

The updated addon should be called Spectral_RTS_BETA_V1.mcaddon. I do not get why they post the addon page if they have not approved the update yet.
1
in mobile,punching the air does nothing unlike in PC/console your hand swing if you punch air. That's the problem in mobile,its limitation of interaction
1
i will look into mobile some more and try to fix it.
1
This issue should be fixed in V3. Make sure to read the changelog and instructions for the addon.