Survival Reignited changes core mechanics of Minecraft and presents more goals and challenges in a natural feeling and vanilla style way, as well as significantly increasing the difficulty and slowing down the pace of the game in a fun and strategic way.
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Changelog
- Overall, slightly less lag on low end devices as less command blocks are being used.
- Dead Trees now only spawn in the desert biome. Also redesigned them and made them slightly less common.
- Ruined Blacksmiths now spawn rarely in forest, birch, and plains biomes.
- Huge Ruined Nether Portals now spawn rarely in plains, desert, and jungle biomes. They have 2 chests and a magma cube spawner.
- Large glowing oak trees spawn in forest biomes now
- A new Frozen Crypt structure has been added. It's an almost entirely underground structure made up of ice and deepslate with 3 chests, 4 budding amethyst blocks, 2 Stray spawners, 1 Vex spawner, and several hidden traps. It spawns only in the ice plains biome. It’s the only place in the overworld where you can, very rarely, find shulker shells, which are apart of the chest loot.
- Changed Raids back to an always on thing, however they are much, much more rare now. You’ll only ever see one after a thunderstorm, and only sometimes after one.
- Spiders now reliably give the player fatal poison when they hit them as it's a part of their code and not controlled by a command block anymore. The effect time was lowered from 10 seconds to 7.
- Skeletons now are reliably fire immune and won’t burn for a few seconds after spawning as it's a part of their code now instead of being given the fire resistance effect by a command block.
- Skeleton horses now are reliably fire immune and won’t burn for a few seconds after spawning as it's a part of their code now instead of being given the fire resistance effect by a command block.
- Bees reward 120 xp now instead of 130 for being given a block of honey.
- Raised the minimum emeralds a stone mansion wants for a block of obsidian from 3 to 5, in order to make the small amount of obsidian needed for a nether portal harder to come by, and encourage exploring/looting blacksmith chests as an equally good option.
- Slightly altered the Wandering Villager’s trades.
- Removed the gilded blackstone based “bartering” system with villagers, who would give back either a diamond, xp bottle, or emerald upon a block of gilded blackstone being thrown onto the ground in front of them. Now instead, this is a part of the stone mansion villagers level 4 trade.
- Removed the Emerald Block based “bartering” system with villagers, who would give a diamond upon being thrown a Block of Emerald. This change was made since diamonds can be traded from stone mansions now for a gilded blackstone.
- Removed the /SetHome function since it became longer needed after the bed change was removed several updates ago. The exact same thing can be done with the /setworldspawn command.
- Updated the /Help function.
- Removed zombie villager’s fire resistance effect as it felt too unrealistic.
- Phantom’s loot table has been updated and is code based now instead of command block run, where loot was being placed in their “hand.” They no longer have the extremely rare chance of dropping an elytra, but drop xp bottles more often and can now drop chorus fruit.
- Squid’s loot table has been updated and is code based now instead of command block run, where loot was being placed in their “hand.”
- Creeper’s loot table has been updated and is code based now instead of command block run, where loot was being placed in their “hand.” They can also very rarely drop fire charges now.
- Changed all crafting recipes regarding iron ingot ←→ iron block or iron ingot ←→ iron nugget to 9 instead of 8. This small change was made to rebalance after iron ore was changed to drop more with fortune.
Also great mod! keep it up! i rate 5 stars
Link:
As much as the addon as possible is .json files, however what I wanted to add that can’t be controlled by them (or I can’t figure out how to control by them) is done by command blocks. The function loads a .mcstructure file, which has all those command blocks in them, and sets them in a ticking area. That’s why the function is essential. The second one just reloads the .mcstructure file, which I change every time I update something with the command blocks.
I would have preferred if you had kept the Ender pearl trades for the piglins though