A large scale twist on classic Skyblock, Void Survival is a new and unique experience, changing the way you play Survival but keeping to Minecraft’s roots, giving a unique yet familiar challenge anyone can enjoy
Select version for changelog:
5.0 Changelog
- Added a guidebook for newer players
- Difficulty is no longer locked to hard mode
- Added several new caves that connect to the surface
- Phantoms no longer spawn every night, /gamerule doinsomnia has been turned back on
- Added a few new features to the Desert
- Added a couple small islands
- Foliage has been improved on the main island
- A couple of deep underground caves have been smoothed so they aren’t so jagged, now look more like natural Minecraft generation
- More gravel has been added so it’s easier to obtain in large quantities
- Sea pickles and podzol have been added and no longer are only obtainable through the wandering trader
- Fixed a particular cave being completely empty
- Fixed End Portal already being activated upon finding it
- Fixed exposed command blocks in the End dimension
WARNING: 16.0 Beta players may encounter odd spawn rates of some hostile mobs. This is because of a command block that despawns mobs at a certain distance away from the player in order to balance the mob cap. The 16.0 update introduces natural mob despawning in a similar but slightly different way then the command block works, therefore the two may possibly conflict and mobs may disappear at odd times. This will be looked into once 16.0 is released for Apple users.





X Y Z
Sincerely,
MuchtbnrfragsYT
Now I gotta wait 24-48 hours for a whole update just for the image
Tambien estaria bueno una isla de nieve con sus animales y mazmorras. Si la hay no la encontre aun.