Sync - Create mods without coding

Sync - Create mods without coding

By ExterLeo Published 27 Nov 2025 · Updated 3 Dec 2025
14.7k
3.5

Select version for changelog:

Changelog

Sync v1.3.0

13 NEW HOOKS

- Item Start/Stop Use
- Item Release Use
- Item Complete Use
- Item Start/Stop Use On
- Entity Hit Block
- Entity Spawn
- Entity Remove
- Player Join / Leave / Spawn
- Player Interact With Entity

QUALITY OF LIFE

- Hooks with only one phase skip the before/after screen automatically
- Help menu completely rewritten and now shows all 21 hooks in detail
- Everything is stable, clean and crash-proof

Downloads

  • Sync (Mod Creator) v1.3.mcaddon (1.35 MB)
  • Sync (Mod Creator) v1.2.mcaddon (1.34 MB)
  • Sync (Mod Creator) v1.1.mcaddon (1.34 MB)

Show all downloads (1 older files)

Supported Minecraft versions

Installation Guides

Pinned comment
1
If you have any questions, feel free to join my Discord server. I’m very active there, and you can also direct message me anytime. My username is ExterLeo.
1
Out of all the add-ons that I have tried for item editing for command editing. This add-on / in game mod creator, is by far leaps and bounds ahead of the game.
My hat's off to you guys.
I've tried all other command editors for items.
I just wanted to f****** make my echo shard teleport me to the end randomly somewhere.
This add on made that super easy to do. It took me less than 1 minute to make my f****** echo shard teleport me to the end randomly.
Thanks so much for the add-on guys.
Please keep up the good work.
1
I'm really happy to hear that, you are welcome!
1
Is it possible to also incorporate an advanced scripting mechanic? That can also use all the API
1
uhm yeah, it is possible maybe on the next update for sure.
1
yo, finally got it after updating to 1.21.130,very useful however I found i think is a bug,when on creative,i break a block,the region one just activates for no reason,so i have to type /sync:region again and again to not it disrupt every time I break a block
1
I'll fix that, thank you for letting me know!
1
I very appreciate the effort into this addon! But it’s a bit too hard for beginners to easily understand
1
There is a documentation website, and also tutorials on YouTube.
website: leowascoding.github.io/sync/
1
does this addon work with other addons for example the main addon i use is a magic way by kami just wondering if it works with it and others
1
should work with any addons, just include the namespace the addon uses like for example "magicway:magic_wand"
1
I’ve been trying for a while to give myself a mace with breach 4 and density 5 at the same time but I can’t figure it out. Can someone help me🙏
1
i can try implement a feature that lets you do that.
1
it can't be imported to the game, maybe im in 1.21.100,idk but I need this,my world is kinda scriptless
1
Tested versions: 1.21.120, 1.21.121, 1.21.122, 1.21.123, and 1.21.124.
It should also be compatible with 1.21.100.
Close the game and try importing it again.
Join my Discord so I can assist you.
1
Would this mod make it possible to / give yourself custom enchanted items like in java?
1
You can make custom enchants.
1
this is insane for map makers! Epic!
1
Exactly! This addon is made with map makers in mind, which is why I gave full permission for it to be redistributed together with any map. You can include it freely when sharing your worlds so players don’t run into limitations.
1
🏳️‍⚧️Oppos¡te🏳️‍⚧️ November 28, 2025 at 12:15 pm
this is sick
1
That's freaking crazy. Good shi man!
1
Thank you! 😄
1
If you have any questions, feel free to join my Discord server. I’m very active there, and you can also direct message me anytime. My username is ExterLeo.
1
this addon might really help alot with making my zombie game better on minecraft, i hope this addon adds a way to detect when you or a zombie has some kind of effect but also a way to detect how much health you have left, if i could detect how much health a boss zombie has left that might actually help me make different stages of a boss zombie which would make my zombie game on minecraft bedrock edition more fun, jainlyn tools addon has really help me get around very irritating limitations allowing me to make custom systems that usually arent possible to make & this addon might take it a step or 2 steps forward, i hope this addon gets updates for the next 5 years & doesnt break after every mc update, so plss add anything the addon may need i think i will be using your addon even when my zombie game finally comes out, when it does it likely would bring more attention to this addon & the other 1 since it will be required for them to have it so things wont break for them
i dont think this addon has a way to detect a entity being hit by a projectile yet from the looks of it so far, if it doesnt plsssssssss do everything you can make that possible because i have a custom defense system because of capped defense that bedrock edition has & i currently cant detect a projectile thats been shoot by a zombie that hits a player, if i could then i could make it do custom damage to different types of zombie using my point health system that i have to use due to so many limitations, otherwise add a way to detect how much damage you took & i might be able to figure something out

other then that THXS YOU SO MUCH FOR MAKING THIS ADDON, it gonna help getting around quite a few limitations other then that 1, if those important things arent in the addon then plss add it thxs

Edit just checked yeah it doesnt seem to have those things i need plss add them thxs
1
Thanks so much for the awesome feedback!
Just to clarify, the addon already supports:
- Checking how much health you or any entity has left
- Detecting projectile hits and applying custom damage logic
- Tracking how much damage was taken
All of the features you mentioned are already included. You can find detailed explanations and examples on the documentation site: leowascoding.github.io/sync/ The addon is designed to remove limitations, so you’ll be able to build the systems you described without issue.