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Changelog: v1.5
- Fixed the error where the soul would not return if the player dies in unloaded chunks.
- Total time taken for the soul to arrive at the respawn point is now dynamic, based on the distance from that point to the respawn point. You may observe that if you die too far, it would take an unreasonable amount of time in the previous versions, but in the new version the time taken will be much less and will be much more practical.

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im an idiot. i just read the description. answer solved. great addon.