4.7

The Echo Update

This is a mod that adds to the deep dark update with new armour tools and more. the armour and tools are stronger and more efficient that netherite tools but require a lot of time and skill to obtain. 

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Changelog

Wouldnt let me upload straight away so had to save as draft then reupload

changed linkvertise links to a more user friendly option

Supported Minecraft versions

Installation Guides

1
Dear Developer,

First, I want to commend you on the fantastic work with 'The Echo Update'! The way you've expanded on the Deep Dark and the Warden has really brought a new depth to the game, and I love it.

I have a few suggestions that might make the addon even more engaging:

Sculk Expansion: It would be great to see some Sculk-based plants or creatures that interact with the environment in unique ways. This could make the Deep Dark biome feel even more dynamic and alive.

Sound-Based Puzzles: What if there were puzzles that relied on sound within ancient structures or dungeons in the Deep Dark? Players would have to use or avoid certain sounds to progress, similar to how they navigate around the Warden. I think this could add a fun new challenge.

Temporary Immunity Items: Adding rare items or consumables that provide temporary immunity to sound could be interesting. These items might let players move silently for a short period, helping them avoid the Warden in tricky situations.

Silencing Ritual: Consider introducing a special ritual that players can perform to create a temporary zone of silence in the Deep Dark. This ritual could require specific items found only in the biome and, once activated, would allow players to explore without the constant threat of being detected by the Warden.

Deep Dark Ally: How about a small, friendly creature that could help players navigate the Deep Dark? It could alert them to nearby dangers or create sound distractions to divert the Warden's attention, adding a new dynamic to exploration.

Sound-Based Traps: Adding traps that produce specific sounds when triggered could be a neat feature. Players could use these traps to attract or repel the Warden, helping to protect areas or create temporary safe zones.

Please note that these are just suggestions, and you're not obligated to implement any of them. Your work is already impressive, and I hope these ideas might inspire future updates. Keep up the amazing work!"
1
onde eu acho o coração do warden??
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1
falta las elitras de warden
1
Pickaxe cannot dig into hard rock.
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yeah i need to figure out how to make it so that the pick axe can break everything that it needs to. i plan on fixing it soon