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Changelog
v1.4.0 — Quality of Life & Achievements Update
Release date: June 9, 2026
✨ NEW FEATURES
Morning Report (All Modes)
- The morning report now appears in Normal and Hard modes — not only Hardcore
- Shows today's max vitality and yesterday's consumption at dawn
- Toggle on/off in the setup menu (
/vl:setup) or via the in-game settings item - Default: ON
Milk Cure (Normal Mode)
- Drinking milk now clears lifestyle debuff symptoms in Normal mode
- Resets lazy-day and fatigue-day counters and removes slowness, mining fatigue, weakness, and nausea
- Hard and Hardcore modes are unchanged — debuffs still persist until you recover naturally
HUD Toggle Command
/vl:hud on— Show vitality action bar and below-name score/vl:hud off— Hide both displays- Useful for screenshots, cinematic play, or a cleaner screen
Statistics Tracking
Open /vl:achievements to view lifetime stats above the achievement list:
- Total distance traveled (blocks)
- Total overwork damage hits
- Peak max vitality reached
5 New Achievements
- Night Stalker — Stay up all night 3 times
- Marathon Runner — Travel 10,000 blocks total
- Overload — End a day with a 2.0× weight penalty
- Steady Pace — Maintain moderate activity (20–90% consumption, no overwork) for 7 consecutive days
- Beyond the Limit — Take overwork damage 50 times in total
⚖️ Balance & Design Notes
- Normal mode behavior is unchanged and remains the official standard difficulty (UI visible, movement consumes vitality, no mining/combat drain)
- Overload is primarily a Hardcore challenge — only Hardcore reaches the 2.0× weight tier
📋 Requirements
- Beta APIs experiment required · Minimum version 1.20.50
