Voxel Mobs - RPG Monster Leveling

Voxel Mobs - RPG Monster Leveling

By VOXELBRO Published 29 Apr 2026 Ā· Updated 29 Apr 2026
2.5k
3

Select version for changelog:

Changelog

Update Logs (v1.0.0)

Created a dynamic leveling system where hostile mobs spawn with levels from 1 to 100 based on your total kill count.

Added 6 unique mob classes (Inferno, Frost, Storm, Toxic, Void, Legendary) with custom particle effects and player debuffs.

Implemented extremely rare mob variants like the Blood Spider and Golden Zombie with exclusive high-tier loot drops.

Designed a milestone boss system that forcefully spawns massive boss entities like the Voxel Golem every 100 kills.

Built a fully interactive UI menu that opens simply by sneaking while holding a vanilla book.

Added a custom coin economy allowing players to purchase permanent RPG-style upgrades like life-steal and damage boosts.

Included a Bestiary feature in the menu to track exactly how many of each mob type you have discovered and slain.

Added a dynamic Hunter Rank progression system with server-wide chat announcements for rank-ups and rare finds.

Introduced a combo kill streak mechanic that rewards aggressive playstyles with massive coin multipliers and titles.

Packaged with an easy in-game settings menu to toggle custom sounds, particles, and chat announcements on or off.

Downloads

  • Voxel Mobs.mcpack (19.66 KB)

Supported Minecraft versions

Installation Guides

1
nothing happens despite enabling all experimental features. Edit: It works on any mode as long as it's not hardcore. It would be nice if there's already a given book and works in hardcore.
1
doesn't work
1
FitzgeraldKomeiji April 29, 2026 at 7:12 pm
add a crystal skeleton and a cluster creeper