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Weapon Evolution - Adaptive Combat

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Changelog

Changelog Version 1.0.0

Here is what is included in the first release

​Added an evolution system for swords axes tridents and maces.

​Created an adaptive affinity system that gives enchants based on mob types killed.

​Added 4 weapon tiers Normal Awakened Bloodthirsty and Legendary.

​Implemented a sentient weapon system that talks to you on high kill streaks.

​Added the Evolution Compass item that opens a custom UI menu when sneaking.

​Added visual particles that float around high level weapons.

​Built a lucky bonus chance that gives extra souls randomly on kills.

​Implemented world announcements when players forge legendary weapons.

​Added a lightning strike effect when maxing out a weapon.

​Added dynamic item lore to track weapon stats and kills.

Downloads

  • Weapon Evolution.mcpack (19.83 KB)

Supported Minecraft versions

Installation Guides