Z-ORIGINS

Z-ORIGINS

By zazacK6260 Published 21 May 2025 Β· Updated 12 Jul 2026
71.6k
4.1

Select version for changelog:

Changelog

Quick fix update 10.1.10

- Fixed issue meleeCustom and spawnParticles weren't working 

Update 10.1.9
- fixed issue origins with increased player size issue in actions and stuf 
- Added world setting :limited users per origin ( you can set a max number of users per origin to prevent everyone in your server taking same origin, players who selected their origin before update aren't affected untill they reset and rechose)
- iceo origin now slides on every block
- slime origin deals more damage the bigger they are
- voided originnow deals void damage with hoe based on fortune enchant (damage 2/3/4) only when enemy health is above 50%
- fixed issue with void hoe damage ignoring armour 
- Voided now shows stability instead of instability, so it starts from 100 and reduces to 0 
- updated some particles to fade out
- added config optons to more origins
- new module : Copper golem ( Have combat abilities but More redstoner class ) ill upload after further testing

custom origin creator
- added 3 new modifiers icy,bouncy and air friction to experimental 
- knockback resistance can now go negetive to take increased knockback 
- you can now spawn hit particles for custom melee action
- added new action : spawnParticle
- note that particle size may be inconsistent, ill fix them soon 
- fixed issue dragon_fireball wasnt working with shootpremade
- Shoot premade and shoot custom now can accept gravity, power as fractions

 

Downloads

  • Z-ORIGINS V10.1.10 MAIN (quick fix) .mcaddon (673.45 KB)

Show all downloads (4 older files)

Supported Minecraft versions

Installation Guides

1
charged creeper does not regenerate mana
1
ah thanks for finding that, ill fix that by next update,
1
I logged in with a friend, and when my friend joined, both of our inventory items and hearts disappeared.
1
do you have any other addons on? cause I dont have any code that deletes whole inventory full of items so must be triggering from any others, and the hearts as in the hud hi disappeared or you took damage?
1
(Posting for a friend) Dunno why, but made a new world with just this mod, nothing else and now a bunch of trees are naked 😭
1
they probably used herobrine origin, which makes trees go bald (its part of the herobrine lore)
1
hiya, when using Actions & Stuff with this mod, any origin that makes your height either taller, or shorter messes up the animations in first person. This results in a short origin not being able to see basically anything they hold in first person, and a tall origin has any item they hold raised up.

Is this fixable somehow?
1
ill try to fix it by making a sub pack resource packs later, or if u wanna remove the height difference u can use command
"/event entity @s scale_4"
altho it may not set size for origins that can change sizes more often like slime, void
1
Cara, que addon sensacional e maravilhosa.
SΓ³ uma coisa a acrescentar, quando o player se transforma, o braΓ§o dele poderia ficar evidente da transformaΓ§Γ£o, seria muito dahora.
Eu tenho uma ideia de outra classe/origem, poderiam adicionar a graΓ§a do sol, que a cada momento do dia ele ficaria mais forte e a cada momento da noite iria enfraquecendo, como se ele fosse o prΓ³prio sol e teria poderes de fogo e do sol onde tambΓ©m de acordo com o dia ele aumentaria um pouco do tamanho e assim o contrΓ‘rio na noite, seria bem interessante haha
WolfClaws&Fangs30 June 17, 2026 at 11:18 am
This comment has been removed
1
idk how is that possible, i did double check and it correctly installed for me? may be check again if u clicked wrong option
1
the voided doesn't get hearts from killing mobs like it says, it's very hard to play voided when you can't heal at all
1
killing mobs gives souls which will show as ui item in bottom left corner, souls will automatically turn into mana ,

u gotta use the ability "soul mend" , it'll instantly heal your health to full if you have enough mana
1
could the amount of mana that soul mend uses be adjusted? for me it takes atleast 20 mana to heal 1 heart
1
hi! I was wondering if you'd add a admin panel for the unlockables for when updates occur? my friend got all unlockables for voided before update so I don't know what to do about that. also would like to note that I think the symbiote description is missing lol?
1
u mean admin panel for unlocking or locking the abilities? u can do that using "/tag add zzk:qs0" qs0 for quest 1 , qs1 for quest2 anf qs2 for 3rd, or to lock again swap "add" with "remove".

is the symbiote description just empty or does it show anything like , zzk.origin_symbiote? if so check if youre on the symbiote pack version 10.0.3. cuz it shouldn't be empty
1
Damn, wasn't expecting those new origins you mentioned in the yt community post. You really improved the addon, you also added the teleport to you friends ability to the enderman origin with a bunch of more usefull powers like the "blink". And also dodging projectiles once per 5 sec is really cool. And also the symbiote origin, it's really good origin also has a lot of potential (i will tell you if I have any suggestions). Like controlling mobs, consuming them etc. although there's a small glitch i thinks, when I select the symbiote origin and walk on a snow, like those snows are half piled when it just snow like that thin layer of snow, or any kind of tall grass, the screen just goes black as if I'm under that block, i mean idk if it's a bug or what but yes it's there... . Also how can I increase the venom, i understood the concept like this origin is scared of loud sound and light, but I couldn't understand the venom part. Overall i think its really good addon considering any other origins addon for mcpe currently is REALLY glitched

That's it, thanks for reading all that
1
the new origins are still work in progress, im almost done with dragon and copper golem origin, symbiote haven't completed yet i have more plans to stuff like climbing walls using tentacles, planting parasite on other players that helps both etc, to get venom u have to consume a mob while its low health , if it didn't die you dont get venom, or if the mob you're controlling kills the same type or mob (eg : control a zombie and hit another zombie using the tentacle main ability and they will start fighting each other, if your zombie wins you get venom), thebug with snow layers happens cause your hitbox is very small so you'll be inside a block, ill increase it a bit to be able to see,
1
This is the best origins mod alongside origins BE. Glad that you updated it :)
1
Hey, how much is the addon update progress. I know it's complicated to update and you need time, so just asking how much is the progress out of curiosity
1
pretty much done for the next update , ill do some testing and upload by the end of this month, probably may 30 or 31st
4
very excited! planning on having this on my medieval fantasy server since this current update is buggy for some sad reason.
1
Hello! I haven't written for a long time, because I play minecraft just sometimes. Hehe.
So: (Enderman class) if you drink a fire resistance potion, no water damage is done, but your vision is still hazy. Maybe it's logical, but in any case, it's very annoying. Oh, and also when I wrote that they were chasing endermen instead of them coming by themselves, looking into their eyes, I needed a banal way to complete the game. Personally, I find it more interesting to extract the pearls of the Region from endermen than using piglins. We're an Enderman, should we have a more simplified way to get to the edge? Or it's trite to be able to turn on and off the Endermen trigger (which is not logical and I don't like it). Oh and Enderman level 2, how do I get it? Do I really need to craft 4 crystals? It seems to me that it is too difficult just to create a portal back.
Water Creatures: In the balance change, you noted that the guardian can breathe in loose snow. But what about acylotl? And the guardian (probably acylotl too) extracts blocks underwater just as slowly. It doesn't seem right to me.
1
the enderman lava vision : the only time player will be able to see it is when they have fire res, other times they just die and i was gonna make it like water is lava for them so it kinda , also u can remove it using /fog @s clear

thats cause u weren't supposed to kill ur own kind , most origins have similar effects , zombies wont lifesteal from other zombies pillagers killing pillagers will reduce their kill counter etc, besides u can teleport without a pearl , and other use for pearls are eyes of ender which arent used much to need a farm?

u need to place 4 end crystals around u , its kinda useful for multiplayer if u want other players to teleport with u

guardian can survive in land for 10 seconds , but axlot can survive up to 5 minutes, white variant allows breathing air even longer , ig thats huge difference

I'll do something abt generating ender pearls passively and the fog effect
1
yoo it wound work any more on my real it says "problem with uploading z origins v10.0.4rp" i dont know if its a error from minecraft or from the addon, i really love the addon and love your work it would be really cool if you could help me

kind regards kai
1
where does it show this uploading error ? or if u meant the import error click the error message and it will show the error reason , usually duplicate packs, or missing libraries if you're on wrong version
1
it says it when i want to add it to the world again
1
and i have the newest version on minecraft and the addon