APOCALYPSE (add-on) brings the map's experience to your own worlds! Fend off hordes of zombies, buy weapons, utility, abilities or boosters at the Shop, or even build a fortress with your friends! Play survival and live on the edge with Hordes possibly spawning at any moment! Plus you can CHAINSAW zombies for ammo! This add-on features custom UI, 3D Weapons, custom zombies, blocks & more!
Select version for changelog:
Apocalypse Add-On v2 Changelog
Fixes:
- fixed knight sword & tactical shovel
- fixed all the menus
- fixed reloading
- fixed SVD scope UI
- fixed armour animation bug
- fixed pistol booster not working
- fixed "the red line" on the charged plasma cannon texture
- updated player animations and rendering for vanilla 1.20
New Features
- Custom gun damage system
>> removes hit immunity so fire-rate of the guns now matter.
>> with this new system there are rebalances to the guns. the shop will tell you the new damage values, but major changes include:
~ Plasma Cannon does 1 damage per bullet but has 100% armour penetration
~ FP6 does 3 damage per bullet, dealing maximum damage of 3 x 15 (45) if all bullets hit the same mob
- added health pickups. zombies sometimes drop them when killed, except if killed by fire.
>> health pickups will be sucked towards the nearest non-spectator player within 12 blocks
- chainsaw can now chop most wood-related blocks quickly now
Changes/Quality of Life Improvements/Balance Changes:
- Tweaked Horde zombie random spreading
- Horde zombies now spawn at the corner of the block the targetted player is on rather than directly inside the player
>> you can take advantage of this to make horde farms, but beware of friendship zombies with their pistols
- Most zombies are now scared of soul items and will run away every few seconds if they get 2 blocks near one.
>> The doors of the Stronghold now have 2 soul campfires. This is to make zombies not spawn camp your Stronghold doors as much
- all items no longer lock in inventory, except for the Stronghold spawning item
>> this makes for much better inventory management
- now u can buy guns infinitely instead of only once
- all guns (except chainsaw and pistol) are now able to despawn and be exploded when dropped on the floor
- added chainsaw recipe
>> 2 iron ingots, 1 diamond sword, 2 netherite ingots, 1 redstone block, 3 orange terracottas. in case u loose your chainsaw.
- added custom commands
>> !pvp off': Turns off gun PVP [op only]
>> !pvp on': Turns on gun PVP [op only]
>> !fix': Clears all zombies and fixes players [op only]
>> !refill': Refills ammo for all players [op only]
>> !movechuck': <Host Only> Moves ChÜck to current location [op only]
>> !host': <Host Only> Opens the Host menu [op only]
>> !prestige': Opens the Prestige menu
>> !personal': Opens the Personal menu
>> !list': Lists all custom commands available
- added fuse sound for frags
- ender dragon now (for some reason) can only take damage from FP6, none from the other guns
- buffer zombie and lightning zombie do not do their death abilities if killed only by fire
- nerfed exploder zombie explosion power (now 3, charged is 4.5)
- unbreakable netherite and scarlet armour no longer have knockback resistance (coz mojang removed it lol).
>> scarlet armour now instead gives full set bonus of permanent regeneration 1
- changes to Duck trades:
>> added ammo crate trade for 64 rotten flesh
>> changed porkchop trade to 4 rotten flesh for 1 baked potato
>> added diamond armour to lapis trade (gives 2 lapis per armour piece)
- zombies drop rotten flesh alot less often now
- zombie horses can now randomly ram mobs
- zombies horses drop 1-4 rotten flesh
- you can now shoot toxic barrels to explode them (works regardless of mobgriefing on/off)
- increased chance of hordes spawning across all difficulties
- increased distance from nearest player before zombies despawn from 44 to 54 blocks
; )
Not move can you pls fix it