NIGHTMARE DIFFICULTY: Harder mobs, world and survival

NIGHTMARE DIFFICULTY: Harder mobs, world and survival

By Da Wither Lord Published 6 Jul 2025 · Updated 4 Oct 2025
5.1k
4.7

Select version for changelog:

Changelog

2.1.2 UPDATE:

*Added buffs for the Copper Golem

*Increased the amount of powder snow that generates in snow biomes

*Reduced the amount of infested stone that generates underground in the overworld

*Nerfed the health, speed and damage of all hostile mobs to make them less overpowered

*Spiders and cave spiders now have a chance to naturally spawn with the weaving effect applied, which causes them to spawn cobwebs when they die

*Breezes now have a chance to spawn with the wind charged effect applied, which causes them to cause a wind burst when they die

*Silverfish can no longer apply infested to nearby mobs and players since it was too overpowered

*Witches can now drop emeralds when killed

Downloads

  • 2.1.2 DOWNLOAD (384.26 KB)

Show all downloads (1 older files)

Supported Minecraft versions

Installation Guides

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i cant add it to the world. it says this pack needs another pack to work and when i add it says "the pack could not be added". Try to fix it please
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Shi works for me just try downloading it again
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Currently not working
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missing dependency
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Now I understand that the point was to make the game unfairly difficult, but there're a couple small things I'd change just to make it a bit less unbearable to play:
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1. Lower the minimum light level for hostile mobs to spawn back to 7 or 8. The sheer amount of mobs that spawn makes exploring caves or just dark areas in general straight up impossible, especially considering how they are now already extremely strong by themselves.
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If you even consider lighting these places up, get ready to fill your inventory with a couple stacks of torches and some backup equipment for when your main gear runs out of durability from killing all the mobs.
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Not to mention the fact fighting these hordes of enemies always go the same exact way, which is either running away or pillar'ing up, which makes it extremely exhausting and unrewarding. You need to balance out the amount of enemies with their power level.
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2. Take away the Silverfish and Slime's abilities to inflict nearby entities with Infestation / Oozing. I've lost track of how many times I've gotten ever so slightly close to one of these and suddenly tens of thousands of them would spawn simply because I couldn't kill them fast enough due to:
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1. Their hitboxes being small (mainly the Silverfish's) & 2. Their speed having been highly increased, making killing them before they are able to 'clone' themselves extremely difficult.
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Pair that with the fact Silverfish now spawn more commonly in caves and BAM, now it's impossible to do any sort of underground exploration.
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can't download it i press the download button but nothing
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it happens to me sometimes too
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and it’s permanent it’s so annoying
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can't install it what happen?
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Very cool addon, but I think that creeper explosions should cause fire.
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Hey! Me and my friends have begun a youtube series using this, I'd like to know how I can help you with promotion if you would like! I will make sure to credit you! if you want to get in cotact I can give you my discord :)
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Hey idk if your still interested or doing this but you have my permission to use the mod just link the MCPEDL post here or my YouTube channel so others can find it, thank you
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bro make 1.21!!!!!!! bro!!!!!!!! the raids no work in 1.21!!!!!! bro!!!!!!!!! i use her in my realm please!!!!!!!!! became a 1.21!!!!!!!! brother!!!!!!!!!
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i managed to beat your gamemode in 40 39 days(endermite hited me for like 27 times)
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Could add a boss bar for the Elder Guardian.
New tameable mobs could be added to help in fights by granting affects, the axolotl could give water breathing effects and polar bear strength effects.
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make the cow be a neutral mob, attacks when provoked
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Hey passive mob breeding is disabled for some reason and I can’t breed passive mobs anymore. Is that a bug?