Better Loots [Achievement Friendly]

Better Loots [Achievement Friendly]

By IsraOrbit Published 21 Feb 2026 Ā· Updated 20 May 2026
1.6k
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Select version for changelog:

Changelog

Updated 1.0.1:

Looting System Changes

  • Replaced lootingMultiplier (2x multiplier) with lootingLevel (1, 2, 3)
  • Added isRareDrop parameter to the drop function
  • Common drops now increase maximum amount by +1 per level instead of multiplying by 2
  • Rare drops now increase chance by +1.5% per level (previously unaffected)

New Loots Added

  • Camel: 0-1 cactus, 0-2 sand
  • Skeleton Horse: 0-3 bone meal
  • Zombie Horse: 0-2 leather
  • Bat: 0-1 coal
  • Frog: 0-1 water lily
  • Sniffer: 2-4 moss block
  • Hoglin: 0-2 crimson fungus, 1-2 bone (10% rare)
  • Strider: 0-2 basalt
  • Camel Husk: 0-1 cactus, 0-2 sand
  • Endermite: 0-1 chorus fruit
  • Guardian: 0-1 sea lantern
  • Elder Guardian: 2-4 sea lantern, 1 gold block (5% rare), 2-5 gold nugget
  • Snow Golem: 1 snow (5% rare)
  • Iron Golem: 1 iron block (5% rare)
  • Turtle: 1 turtle scute (10% rare)
  • Goat: 1 goat horn (10% rare)
  • Skeleton: 1-2 bone meal (10% common)
  • Enderman: 1 ender eye (5% rare)
  • Shulker: 0-2 end bricks
  • Witch: 1 glistering melon slice (5% rare), 1 nether wart (2.5% rare), 1 fermented spider eye (5% rare), 1 magma cream (2.5% rare), 1 pufferfish (5% rare)
  • Zombie: 1 poisonous potato (5% rare)
  • Zombie Nautilus: 1 nautilus shell (5% rare)
  • Evoker: 1 emerald block (5% rare)
  • Pillager: 0-1 iron nugget
  • Wandering Trader: 1 emerald (5% rare)

Additional Drops Added to Existing Mobs

  • Parched: 1-2 bone meal (10% common)
  • Bogged: 1-2 bone meal (10% common)
  • Stray: 1-2 bone meal (10% common)
  • Wither Skeleton: 1-2 bone meal (10% common)
  • Hoglin: 1-2 bone (10% rare)

Downloads

  • Better Loots 1.0.1 (296.41 KB)

Supported Minecraft versions

Installation Guides

1
Would this work or interfere with any "Neutral Mobs" addons?