Published on November 02, 2020 (Updated on February 11, 2021)

Custom Damage Particles V2

Have you ever wished that bedrock edition had more cool PVP/aesthetic features like the Java Edition? Or maybe you wish to spruce up your bedrock PVP experience, then this pack is perfect for you. Whenever you or another player take damage, unique particles emit. You can choose between now 22 total different settings and color options for even further customizability. 

Select version for changelog:

Changelog

many bug fixes
-reduced pack size significantly
-code optimizations
-particles no longer emit on you if youre in 1st person
-9 different subpacks added
-disclaimer and contacts updated

Installation Guides

1
Why doenst work in 1.21??
1
Pls make this work with mobs! I know that's not the direction you were taking this mod but having the effect on mobs could really help with the thing I'm working on
1
there is a resource pack called “blood patch” that will do it on mobs but not particles instead blood drops sometimes when hit or dies you should check it out I always use it
1
doesn’t work
1
Java Partical’s On Bedrock Edititon
1
pls make it work with mobs as well
1
Pls Add HD Particles too :)
1
Compatible with utility hud?
1
Pls update to 1.19
1
If you are tired to make it then please tell me how to do this.
1
Can you do this with enchanting table particles please? I will be happy to see it. Is it possible to do it because it have variations (random particles). All the particles are 26 just like the letters.
1
Does it work for 1.18? I was trying it and it wasn’t working for me
1
PLEASE make it so abaleable (HOW THE DUCK YOU SAY IT) for slow mode pleas
1
Hello! I was hoping to ask if I could use this pack in my own pack? It's okay if you don't give me permission, I'll just make it so my pack has custom compatibility with this pack. I will try your contacts next if this comment can't get to you, thanks!
1
Pls fix invisible cape bug in this
1
it's not a bug. you can't have damage particles and capes at same time
1
plz make it so that they wont emit when you do a crit attack