
Select version for changelog:
Changelog
Fixed:
- No Longer Disables Achievements in your world, when addon is enabled

Select version for changelog:
Fixed:
- No Longer Disables Achievements in your world, when addon is enabled
Please forgive me, as this is less likely to happen again the future.
BUT THAT GUY HAS A MEGAAA SKILL ISSUEEEEE
Any way to set it so it only kicks in when you have 0 hearts, set the revive state to 2 minutes and mobs ignore you when downed?
1. If I set to 0 health the downed state will not fire in certain instances and the addon with not work when hardcore mode is enabled. This is because of bedrock limitations.
2. Visually indicating a 2 minute timer is quite hasslesome and this would also require a "give up" button which will be even more difficult to implement (because of bedrock limitations again).
3. This is not possible with Minecraft Bedrock's current scripting API and is only possible by editing the player.json file (which makes this addon incompatible with other addons).
What I will try to do in the future is to make a follow up addon which incorporates these features in a less vanilla styled manner to facilitate the requests mentioned. Thank you for understanding!
It's a shame bedrock is so limited :/ Appreciate the work you've put into getting this on bedrock regardless :)