Experiment 8

Experiment 8

By Virtualblack8 Published 24 Jul 2025 · Updated 9 Jul 2026
480.1k
3.7

Select version for changelog:

Changelog
  • Flesh Warts and Incubation Tissue blocks have been temporarily removed due to performance issues on some devices.
  • Increased the number of bones found in the Tissue Biome.
  • Reduced the size of the Tissue Biome, but made it more common.
  • Witches can now become infected.
  • Experiment 8 is now primarily focused on entities.
  • Reworked the witches' abilities.
  • Nest Structures now generate more frequently.
  • Fixed various bugs and other minor issues.

Downloads

  • Experiment-8[Addon].mcaddon (5.07 MB)
  • Experiment-8[RP].mcpack (4.58 MB)
  • Experiment-8[BP].mcpack (463.35 KB)

Supported Minecraft versions

Installation Guides

Pinned comment
1
Por favor comenten que mobs les gustaría ver.
Nuevos cambios de desarrollo:
1-Actualizaciones mas pequeñas y centradas en agregar mobs
2-Eliminacion de las estructuras y bloques (por lo menos de momento no tengo planes de continuar desarrollando la ciudad) Es mucho tiempo de desarrollo y no fue bien recibido.
1
TheGuyWhoLikesFallout4 July 16, 2026 at 11:45 am
are we gonna get abandoned farms and structures? I remember older versions with those... it added a lot of life to the add-on in my opinion...
1
TheGuyWhoLikesFallout4 July 09, 2026 at 12:36 am
this comment has been removed.
1
i nuked the whole world.
1
I have a question: what else needs to be activated for it to work? When I tried to use it, it told me I needed to add some plugins for the mod to function, but I don't know which ones. I'm eager to try the game!
1
Isn't there a version that makes all those already transformed only appear at night?
1
The Infected Iton Golem isnt spawning for me, I’ve deleted the mod and reinstalled the new version but it still won’t spawn. Also, the infestor isnt spawning infected blocks underneath it. The mod is still really good keep working on it :)
1
gracias. activaste las opciones experimentales?
1
is this still working ?
1
This add-on is pretty cool, it reminds me of that one horrific parasite mod from Java Edition, i forget the name of it, but it had something called the Beckon or something, i dunno. But that's why i like it. I'd say it's equally as good as that mod, however, it has less content parasites by a LONG way, but that doesn't matter to me. I prefer quality over quantity. 10/10 add-on.
1
TheGuyWhoLikesFallout4 August 17, 2025 at 2:14 pm
can I ask something? how do I find these parasite nests? do they really have to just go through that cycle to generate? or it's bugged? I remember the older version of this, there was a farm and some houses, where did it go? and there was a feature to spawn these, 1.21.100 probably broke this...
1
en esta version se generan unicamente por el ciclo del infestador. Eliminamos la ciudad por el momento por la cantidad de quejas que tenia
1
TheGuyWhoLikesFallout4 September 03, 2025 at 11:17 am
👍
1
Hey I made a alternate soundfile for the worm that's more subtle. Let me know if you want it!
1
pasalo al discord, aunque la idea del sonido es que alerte a los jugadores del peligro
1
What is crafton hills? Is is supposed to be a structure?
1
It was the city that was discarded. Perhaps it will be implemented in another way later.
1
OH MY GOD THIS IS EEEEEPIIIIIIICCC!!!!
1
i love it and my friends...