Fallout Westers Redux | Hotfix

Fallout Westers Redux | Hotfix

By Red Star Studios Published 13 Apr 2025 · Updated 20 Apr 2026
38.5k
3.4

Select version for changelog:

Changelog

v1.2.103 Patch Notes

Major Additions

  • Brahmin has been remodeled
  • Nuka Cola machine has been remodeled
  • New super mutant entity has been added, uses a melee weapon instead of a gun
  • Super Mutants have been remodeled

World & Structures

  • Structures with Boarded Up walls have been fixed

Visual & System Updates

  • Upon eating items that give rads, the rad noise will play. The sound cannot be higher volume wise, so the eating sound effect will drown it out unless you stop eating
  • Mobs with noises have been fixed, giving them step, ambient, death and hit noises. Deathclaws, brahmins, and radscorpions have been given noises
  • Fixes to gun reload script, now it should not take longer to finish reload if you are in a laggy enviroment
  • Vibrant Visuals can now be activated while this pack is in use
  • Workbench was retextured

Bugs that we are aware of

  • 32x32 - 64x64 items and the Super Sledge Hammer bug has officially been ruled as non-fixable and fact checked by being caused by the guns render controllers (no fix, Mojang might fix this themselves but atleast we arent the only addon with this issue (Slop Guns))

Downloads

  • FWR v1.2.103 (12.59 MB)

Supported Minecraft versions

Installation Guides

1
it would be cool to add vault structure like abandonated vaults or some vaults from the game
1
Sniper for some reason spawns in another model of it and it just floats and copies your firearm's movement, happens on and off. the holding animation of the firearm seems to be janky in 3rd person. super mutants firearms dont seem to show up for me but they can still shoot. hope to see more to come for this addon with some new content and bug fixes
1
The mod is good but the hand animation is bug,I think it's because the gun animation
1
Add Fallout new Vegas guns
1
We are working on a NV themed update, this will bring tons of updates to bugs and more
1
Hands down, best fallout addon of all time!
1
I can’t find any structures
1
Hi, later on tonight a hotfix will be released that should hopefully fix this problem and some others!
1
Love the addon but one problem is that where can I find structures like I have seen structures on loading screen please help
1
The loading screen isnt an actual image of gameplay, it is the actual Fallout Mashup packs panorama so not all content on that is ing! We are releasing a hotfix later tonight to fix any issues with Structures not generating too!
1
DAM BEAUTIFUL CAN MAKE ME CRY NOT TODAY THOW I HAVE TO Give you a round of an applause for making a masterpiece mod for bedrock thank you my good sir, I read Zayar2005's comment Im adding to it [Na Its a Feature] lol.
1
Thank you for your awesome response!
1
nice now make it better…
1
This comment has been removed
1
1
This is actually due to the amount of content we had to add lol, Most of the lag is also caused by Mojang not actually giving us a proper way to make entitys not spawn much so they get crowed everywhere
1
minecraft:herd in spawn rules? spawn only on certain blocks in spawn rules?
1
We have the Herd part that controls how much can spawn at once but that doesnt actually control how much ENTITYS can spawn at once (key fucking word, ENTITYS not SpawnRules)
1
If you have custom structures spawning in world then you could add custom block that will blend with structure and set in spawn rules that the mob can only spawn on this block and add radius where it can spawn so they will only spawn when player is exactly for example 16 blocks from the block
"minecraft:distance_filter": {
"min": 15,
"max": 16
}

If that's not enough for you then you can write script which is think 100% possible since it's possible to count all entities and display them on screen.
1
Man you lost me at "if you have", Anyway the real main reason for the lag is structures it turns out since we use Jigsaw Structures which still arent actually fully finished and are just ported from java
1
pretty awesome