Fighting Armies Add-on

Fighting Armies Add-on

By Creeperwillie Published 4 Aug 2019 · Updated 6 Aug 2019
5

In Minecraft there are many different hostile entities that will block one’s path of progression, two notable factions, one starting out in indev, and continually adding new characters; undead mobs form the backbone of the standard day to day existence in Minecraft. Another one, starting out fairly recently, are the illagers, much more well prepared for conflict with an armed enemy. These two factions go toe to toe with each other in this addon, Fighting Armies.

Select version for changelog:

Changelog

First Public Update:

Additions:

  • Witches are now integrated into the pillager team
  • Zombie Villagers are now integrated into the zombie team and will inflict weakness for 15 seconds on hit 
  • Illagers will now target Phantoms
  • Vexes will now be targeted by undead

Bug Fixes:

  • Wither skeletons now attack evokers
  • Ravagers will now properly attack strays
  • Pillagers will now attack strays

Installation

Supported Minecraft versions

Installation Guides

1
why the wither skeleton doesn't fight iron_golem and why the normal zombies don't attack the villager
1
hey can you update the add-on to minecraft 1.16
Zombie villagers need to strengthen
Why not making a wand that can make mobs fight each other like on those 1.7.10 times? I mean, you could make legal golem fights.
1
Not sure what your exactly referring to, and unfortunately, I’ve hit a road block with this addon, and I’m perfectly content with the current functionality, however this isn’t the end for my adventures on mcpedl, I’m making an addon based on the Pierre shale 85 million years ago, with custom mobs, models, textures and more, if your interested join the discord for daily progress pictures and a chance to beta test the addon, as always keep battling, and I wish you a good day/night.
1
We hope that zombie villagers of weaponsmith, Fletcher and other professions have special equipment
Maybe you could also a function to where you could side with either of them like /function army:undead or /function army:illager it can be pretty good for minigames.
1
Not exactly planning for using functions for teaming up with a faction, but now that I think about it, I quite possibly could, but no guarantees, as I’m not too familiar with functions and their extents/limits. Hope that answered your suggestion, and keep battling!
Pls do though do it so that if you hit one of yhe aies they consider you an enemy until a few days pass
1
Just sent update 1.2 though mcpedl, adding in zombie villagers (With a twist) and witches, along with bug fixes and minor updates, stay tuned, and keep battling!
Just sent the 1.2 update through mcpedl, adding in Zombie Villagers (With a surprise) and witches as well as some minor updates and lots of bug fixes, keep battling!
1
Just coded in Zombie Villagers and Witches into the addon, once my current patch, with some bug fixes reported to me on the discord, I’ll submit the update to mcpedl, keep battling!
1
Ok response to the first question, I might add custom structures, however currently it isn’t planned, in response to the second question that’s planned for next update, stay tuned ;)
1
If you have any bugs, either report them here or on the discord, (the website link) have fun battling!
1
Should be fixed, if your having issues contact me
1
I think the download link might be broken, already submitted an update for a new link, which should work, my bad :(
You should also add witches to the Illagers team
1
I probably should, next update I will add that, thanks for the suggestion, I over looked that
1
maybe you could add a new structure call the Grave yard and its the undead variant of the pillager outpost, also shouldn't witches be part of the illagers too?
Can add animals team?