
Select version for changelog:
GENERAL:
- Reworked most of add-on functionality to work with scripts.
- Updated add-on textures.
- Steel Polearm now works like a Trident. Do not shut down the world while a polearm is on the ground!
- A thrown Steel Polearm can now use the enchantments it has been given. Supported enchants are Knockback and Fire Aspect. More on the way.
- Added more flowers that can be used on the Tombstone, including the new Garden Awakens plants.
- Added the new Totem of the Afterlife as a new way of becoming a ghost when a player dies.
- Due to the switch from Holiday Creator Features, Experiments are no longer required!
GHOST PLAYER:
- The player now keeps their skin when becoming a ghost. Note that there's a bit of a bug where the Minecraft default skins will render as a Steve skin in game, but custom skins do work.
- Abilities no longer need to be completed in sequence. The player only receives the ability goals when they start doing something that will unlock the specific ability.
- Updated Invisibility. The player will now constantly receive the invisibility hint when they are invisible.
- Updated Intangibility. When phasing through a block, the player will now go into spectator mode so they can see.
- Updated Flight. The Flight goal has now changed to needing to be levitated above y-level 250.
- Updated Telekinesis. Block Telekinesis now supports up to 19 players. Mobs that are being moved by Telekinesis will no longer clip through blocks, just like blocks being moved with Block Telekinesis.
- Updated Possession. Possession, thanks to the move to scripting, works a lot better and feels a lot more realistic. Examples include: players keeping the mob's name and vice versa, the mob keeping the player's effects and vice versa, the mob keeping the player's ride and vice versa, etc.
- Added a new Soul Energy bar. The amount of Soul Energy you have determines how long you will stay possessing a mob. Soul Energy can only be recharged at night, but not on a night of a new moon.
- Update Possessed Camel. You no longer clip into blocks when dashing.
- Updated Possessed Enderman. You now trigger Random Teleportation when touching water as the Enderman instincts kick in.
- Added new possessed mob: Creeper.
- Updated Bats to new Bat_v2. This means that the add-on is now only playable on versions 1.20.50 and above.
- Updated Possessed Goat. You can now use your Ram Attack on mobs.
GHOST MOBS:
- Ghots now spawn in oceans and have a new swimming animation.
- Added sounds to ghosts.
Downloads
- Ghost Add-on v3 (1.21.50+) (854.91 KB)




Proverbs 3:7 - "Be not wise in thine own eyes: fear the LORD, and depart from evil."
Mcpedl needs to fix the algorithm