Published on CurseForge May 18, 2025 (Updated on June 08, 2025)

ITEM REMOVER ADD-ON

Select version for changelog:

Changelog

🛠️ Item Remover v3.1.0

✨ New Features

  • Added Item Whitelist System: Players can now prevent specific items from being auto-removed.
  • Introduced Whitelist Management Menu:
    • Add items to the whitelist
    • Remove items from the whitelist
    • View all whitelisted items
  • Access the new menu by sneaking while using the timer wrench.

🔁 Changes

  • Item timers now only appear on non-whitelisted items.
  • Timer display is hidden for items in the whitelist.
  • Whitelist data is saved and persists across game sessions.

⚙️ Improvements

  • Improved performance when checking and updating item timers.
  • More reliable item type detection for entity spawns.
  • Refined UI logic for smoother player interaction.

Downloads

  • Item Remover V3.1.mcaddon (3.54 MB)

Supported Minecraft versions

Installation Guides

1
Hey! The addon is great. But can I request a longer duration of time, like 1 hour or 30 minutes
1
Hi! Thank you for the kind words 😊
Unfortunately, in Minecraft Bedrock Edition, it's not currently possible to extend the time before dropped items are removed beyond 5 minutes. This is a built-in mechanic of the game, and we can't change it directly using addons or behavior packs.

However, in the future, we might be able to create a workaround or find a new method — especially as Minecraft continues to update and expand its scripting capabilities. So stay tuned! 😊
1
Instead of a timer can you make it based on number of items in the ground? Like if there’s too many items in the ground like over 1000 then I guess will do the item clean up
1
Thanks for the feedback!

That's an interesting idea to clear items based on count (e.g., over 1000 items) instead of a timer.

Currently, the add-on uses a time-based system (30 seconds) for simplicity and optimal performance within Minecraft Bedrock's add-on limitations. Implementing a reliable, count-based system is challenging due to API restrictions and potential performance overhead from constantly checking item counts.

I'll keep your suggestion in mind for future updates if development tools allow for it more efficiently!
1
fantastic add on. simple but works great. thanks.
1
Thanks a lot for the fantastic feedback! I'm really glad to hear you find the add-on simple yet effective. That's exactly what I aimed for. It's great to know it's working well for you!
1
can you make it a minute
1
A GUI for time adjustment is coming in one of the next few updates.(Version 3)
Thanks for your feedback
1
cthis is so useful it stops me from making ghast farms without my PC crashing
1
can u make an Addon to remove mobs overtime?
1
How often should the mobs be removed?
Remove all mobs (hostile, passive, or both)?
Remove only specific types of mobs?
In Minecraft, there is a built-in despawn system that automatically removes mobs that are far away from players. This helps reduce the game’s resource usage and keep the world running smoothly.
1
I want to remove all mobs, except for named mobs if possible. Mobs, especially hostile ones, accumulate and cause lag. thanks for the reply
1
Não precisa de Addon pra isso, primeiro põe a tag em você, depois põe um comand block em repetição e você escolhe quanto tempo vai demorar.

/tag add player

/kill @e[tag=!player]
1
The_Unknown_Entity.EXE May 18, 2025 at 11:35 am
if you dont have keep inventory on, every death = losing every item with this
1
Just use gravestone
1
You're right. If Keep Inventory is off, our add-on will clear items dropped from death after 30 seconds. It doesn't differentiate. So, if you want to keep items on death, Keep Inventory must be on.

I'll keep this in mind for future improvements.
1
dang, ive been searching for this since ages ago. and then suddenly it pops up wew. thank you master for this. i hope u can make it toggled.
1
Wow, so glad you finally found it! Thanks for the kind words.

A toggle feature is a great idea for more control, and I'll definitely keep that in mind for future updates, though it has some technical challenges. Thanks again!