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Changelog
Manhunt Bot v0.7.0
What's New
- Win Conditions โ Limited Lives, Time Limit, Kill Count, or Infinite
- Compass Tracking โ Direction arrow + distance on action bar
- Difficulty Scaling โ Hunter gets harder over time (toggleable)
- Portal Following โ Hunter follows through Nether/End portals
- Persistent Config โ Settings survive world reloads
- Prep Behaviors โ Hybrid, Pure Chase, or Aggressive
- Hunt Stats โ Duration, damage, deaths tracked at hunt end
Combat Upgrades
- Distance-based strafing (circle-strafe close, random mid, approach far)
- W-Tap sprint-reset knockback
- Shield knockback + parry stun
- Priority food system (25 foods, health thresholds, combat-aware, regen effects)
Survival Upgrades
- Anti-trap: escapes encasement, auto-bridges lava/fire
- Fall water save: 15% MLG water bucket after 10+ block falls
Requires Minecraft Bedrock 26.10+
Downloads
- Manhunt AU Bot-v0.7.0-build (74.26 KB)




Current 1 bot is already using to much power of cpu
2 bots means double calculation= Double load on cpu=tps drop or lag spikes
Anyways I am working on it to spawn atleast 3 of them.
Thanks
A few things Iโd add:
1) Instead of mirroring the players inventory, or having a starter kit, after a certain amount of time the hunter would unlock different levels of tools. Like wood after 1-2 minutes, stone after 3-4, iron, diamond, so on. Shields and water buckets would be with the โIronโ tier.
2) Other skins from the Dream manhunt videos Iโm sure would be appreciated. (George, Sapnap, Bad, etc)
3) Ender pearling mechanics (unlocked at iron/diamond level)
4) Iโm not sure if this is possible, but have the manhunt compass automatically in the playerโs inventory at world load.
5) If looting a village, simply placing a block in front of the door will block the hunter from entering. The ability for the hunter to break blocks would be a great feature. Sometimes he will also get stuck behind a wall, that could be easily mined through.
Pls improve the strafing system because it is decreasing bot speed and also bugging while climbing blocks.
Have different structure
Different code
Don't directly say anything
Check my addon first
- The hunter breaking the boat when near it otherwise It mount in it and gets permanently stuck
- The hunter being able to ride a boat / having the same swimming speed as the player if it doesn't have a boat
- An option to remove the hunter chatting
- Add an option to set if hunters keep equipment after death
- Make hunters put bed near nether portal *at random location*
- Add juggernaut mode (Either Diamond or Netherite as an option)
- New mode: hunting AI hunters (Possibly)
That is the rest of the suggestions I have so far for this Add-on. Thanks for making this Add-on possible I've waited a very long time for an AI hunter Add-on to happen. This Add-on reminds me a lot of the Ai hunter data pack made by Kyleong but on bedrock and updated to the latest version.
I will try to implement all this features and after testing phase is over I will try to upload v1 will all player like features.
I will test.
Edit: Never mind I'm pretty sure there is a bug where the hunter never respawns I tried to look for a configuration for this but I didn't find any.