Published on CurseForge September 09, 2024 (Updated on April 27, 2025)

CocoaWarrior's Minecraft Redone

Select version for changelog:

Changelog


1.11.8 Release!

Reduced reach of most hostile mobs

Most use a "horizontal_reach" parameter of 0.55 instead of 0.8. This is the horizontal range that is added onto the hitbox.

 

Adjusted spawn and despawn rules for various mobs

Lowered spawn rate of Demons in Soulsand Valley

Added density limits for Demons in all biomes

Lowered spawn rate of Netherzord in Basalt Delta

Necromancers should now despawn properly

Ogre, Yeti, and Demon now use standard despawn rules instead of those used by the Ghast

 

 

Added Squirrel bartering

Acorns can now be obtained from breaking oak and dark oak leaves

Acorns can be crafted from Dark Oak saplings

 

 

Grizzly Bears can be bred with Honey

Wild grizzly bears can be tempted with food

Tamed grizzly bears have an increased attack range

 


Fireflies can be bred with slimeballs, glowstone dust, or magma cream

Increased spawnrate of Fireflies in the Warped Forest



Adjusted Ogre loot:

-Removed Obsidian drop

-Decreased leather drop

+Increased XP

+Drops 2-4 nuggets/shards instead of 1-3



Adjusted Demon loot:

-Removed 0-1 Netherite Scrap

+Added 0-2 Obsidian

+Increased XP

 

 

1.11.7 Release!

Redesigned Grizzly Bear

It has a new model, new animations, and new behaviors

Grizzly Bear can now be tamed with any kind of meat, sweet berries, or honey

Adjusted Black Bear texture

Adjusted bear spawning

 

 

1.11.6 Release!

Added new color variants of the Firefly, along with new Firefly Lamps

    Blue - Frozen River, Cold Taiga

    Green - Plains, Forest, Dark Forest, Swamp

    Yellow - Jungle, Savanna, Mangrove Swamp

    Purple - Warped Forest

 

Added Goldfinch - a new bird variant with new sounds

Added Blackstone Iron Ore

Added Basalt Nether Coal Ore

 

Birds can now spawn in snowy forests, albeit less often

Cats will attack birds

Added another Owl sound

Cleaned up background noise in Eagle sounds

 

 

 

 

1.11.5 Release!

Added Birds!

They come in 7 varieties

Each has a unique texture and sounds

They are: Blue Jay, Cardinal, Tufted Titmouse, Robin, Crow, Screaming Piha, and Oropendola

Screaming Piha and Oropendola are exclusively found in Jungles

The others can be found in Forests, Taiga, Meadow, Swamps, and other biomes

Crows are more common in Swamps and Roofed Forests

Only Crows can spawn in the Pale Garden


Added an End variant of the "Stomp"

Downloads

  • MineRe_1.11.8.mcaddon (27.02 MB)
  • MineRe_1.11.7.mcaddon (24.88 MB)

Supported Minecraft versions

Installation Guides

1
I noticed this add-on disappeared but came back later. When I downloaded the add-on files, they said they were version 1.5.7 or around 1.5. The Minere add-on files I have are 1.10. What happened? It was just strange how it disappeared and came back with these old files, it seemed.
1
Sorry for the confusion

The latest version is 1.11.5 for the latest versions of Minecraft

I update the page through Curseforge which automatically updates the MCPEDL page. I changed the MCPEDL image on Curseforge which broke the page here. I also added the gif of the Blue Jay dancing which seemed to break the page again, but when I removed it on Curseforge the MCPEDL page came back up with the Blue Jay gif working.

¯\_(ツ)_/¯
1
Update: The sound files have been successfully compressed, reducing the file size from 110.07 MB to a more manageable 20 MB.
1
Compress the audio and remove unnecessary files, such as node modules. While the add-on is aesthetically pleasing due to its simplicity, it may present an imbalance in difficulty. Overall, it is satisfactory.
1
I love this add on, it is a master piece
1
Hi all!

What would you like to see added next?

More structures?

More animals?

More monsters?

Ice charges?

Better mob textures?
1
Why does the addon weigh so much?
1
It makes changes to a lot of the game files, such as adjusting states on various mobs, changing stairs to craft 6, fixing Blaze attack range, and more. Changing any vanilla behavior requires copying the whole recipe or the behavior file.

The total size of 1.8.1 is 101.9 MB. 1.8.0 was only 62.8 MB though, so I'm looking into why it is significantly larger.

Overall, 101.9 MB is ~1/10 GB, so it still shouldn't be too large to run.
1
Yes, I saw some of the sounds can be compressed

I'll make that change for the next update
1
hey can I do a Minecraft video on this add-on? I will give credit and before you ask I am downloading this add-on from the mcdl app
1
The new version is 1.8 or 1.7.2?
1
I’m not sure what the version of this MOD is. I also hope it can be updated. Please give an introduction!
1
Hi, the latest version of the mod is 1.7.2

It's compatible with the latest version of Minecraft Bedrock (1.21.60).
1
ok bro, thx
Your mod is absolutely perfect, and I had a great time playing it! I’m wondering if there will be any future updates with new terrains or structures?
1
Yes I have more things coming

For 1.8.0 there will be:

-Giant Beehive (2 variants)
Inside there are Queen Bees that drop Royal Jelly and spawns other bees

-Teleporter
A new redstone block made with Enderon. Teleports nearby entities in the direction it is facing. Variable with redstone power and adjacent Enderon blocks

-Skeleton Strafing
Similar to the Java behavior

-Various tweaks and adjustments
1
I have a question, when will there be a new update? I find it sad since this mod is very good for survival and I think it's a very good mod.
1
Yes I do plan on more updates

The next change will be to update to the new block tags

Then maybe more monsters or to improve some more of the textures. I'm thinking either Mosquitos for the swamps/jungles or Imps for the Nether

I would also like to improve the ender dragon fight. Perhaps some lightning attacks.
1
add crocodile and their ability to death roll pls
1
Could add crocodiles, but I'm not sure how to get them to grab and do a death roll. May be too complex for a Minecraft mob.

Next mobs will likely be mosquitos that spawn in Jungles and Swamps at night, crabs, and manta rays. Possibly more birds too.
1
I find it really stupid that the vanilla skeleton horses suddenly burn in the sun and attack the players. We had used the skeleton horses as player rewards 😓

Let the user decide whether such a mob (skeleton horses) is suddenly hostile perhaps by saying which line to comment out this behavior ....
1
You can revert the change to the skeleton horse by removing the skeleton_horse.json file from the behavior pack.

If reverting the skeleton horse behavior, you should also remove the skeleton horse spawn rule.

These are the file paths to remove:

MineRe_BP/entities/skeleton_horse.json
MineRe_BP/spawn_rules/skeleton_horse.json

If you remove those, skeleton horses will use the vanilla behavior.
1
The walker to me is such a cool concept, having an essentially a walking cannon is great, though the texture will need some improvement, as much as i like the mechanic of holding an eye of ender for it to follow you is interesting but it be little easier if you'd just tame the walker at that point.