CocoaWarrior's Minecraft Redone
Select version for changelog:
1.11.8 Release!
Reduced reach of most hostile mobs
Most use a "horizontal_reach" parameter of 0.55 instead of 0.8. This is the horizontal range that is added onto the hitbox.
Adjusted spawn and despawn rules for various mobs
Lowered spawn rate of Demons in Soulsand Valley
Added density limits for Demons in all biomes
Lowered spawn rate of Netherzord in Basalt Delta
Necromancers should now despawn properly
Ogre, Yeti, and Demon now use standard despawn rules instead of those used by the Ghast
Added Squirrel bartering
Acorns can now be obtained from breaking oak and dark oak leaves
Acorns can be crafted from Dark Oak saplings
Grizzly Bears can be bred with Honey
Wild grizzly bears can be tempted with food
Tamed grizzly bears have an increased attack range
Fireflies can be bred with slimeballs, glowstone dust, or magma cream
Increased spawnrate of Fireflies in the Warped Forest
Adjusted Ogre loot:
-Removed Obsidian drop
-Decreased leather drop
+Increased XP
+Drops 2-4 nuggets/shards instead of 1-3
Adjusted Demon loot:
-Removed 0-1 Netherite Scrap
+Added 0-2 Obsidian
+Increased XP
1.11.7 Release!
Redesigned Grizzly Bear
It has a new model, new animations, and new behaviors
Grizzly Bear can now be tamed with any kind of meat, sweet berries, or honey
Adjusted Black Bear texture
Adjusted bear spawning
1.11.6 Release!
Added new color variants of the Firefly, along with new Firefly Lamps
Blue - Frozen River, Cold Taiga
Green - Plains, Forest, Dark Forest, Swamp
Yellow - Jungle, Savanna, Mangrove Swamp
Purple - Warped Forest
Added Goldfinch - a new bird variant with new sounds
Added Blackstone Iron Ore
Added Basalt Nether Coal Ore
Birds can now spawn in snowy forests, albeit less often
Cats will attack birds
Added another Owl sound
Cleaned up background noise in Eagle sounds
1.11.5 Release!
Added Birds!
They come in 7 varieties
Each has a unique texture and sounds
They are: Blue Jay, Cardinal, Tufted Titmouse, Robin, Crow, Screaming Piha, and Oropendola
Screaming Piha and Oropendola are exclusively found in Jungles
The others can be found in Forests, Taiga, Meadow, Swamps, and other biomes
Crows are more common in Swamps and Roofed Forests
Only Crows can spawn in the Pale Garden
Added an End variant of the "Stomp"
Downloads
- MineRe_1.11.8.mcaddon (27.02 MB)
- MineRe_1.11.7.mcaddon (24.88 MB)
The latest version is 1.11.5 for the latest versions of Minecraft
I update the page through Curseforge which automatically updates the MCPEDL page. I changed the MCPEDL image on Curseforge which broke the page here. I also added the gif of the Blue Jay dancing which seemed to break the page again, but when I removed it on Curseforge the MCPEDL page came back up with the Blue Jay gif working.
¯\_(ツ)_/¯
What would you like to see added next?
More structures?
More animals?
More monsters?
Ice charges?
Better mob textures?
The total size of 1.8.1 is 101.9 MB. 1.8.0 was only 62.8 MB though, so I'm looking into why it is significantly larger.
Overall, 101.9 MB is ~1/10 GB, so it still shouldn't be too large to run.
I'll make that change for the next update
It's compatible with the latest version of Minecraft Bedrock (1.21.60).
Your mod is absolutely perfect, and I had a great time playing it! I’m wondering if there will be any future updates with new terrains or structures?
For 1.8.0 there will be:
-Giant Beehive (2 variants)
Inside there are Queen Bees that drop Royal Jelly and spawns other bees
-Teleporter
A new redstone block made with Enderon. Teleports nearby entities in the direction it is facing. Variable with redstone power and adjacent Enderon blocks
-Skeleton Strafing
Similar to the Java behavior
-Various tweaks and adjustments
The next change will be to update to the new block tags
Then maybe more monsters or to improve some more of the textures. I'm thinking either Mosquitos for the swamps/jungles or Imps for the Nether
I would also like to improve the ender dragon fight. Perhaps some lightning attacks.
Next mobs will likely be mosquitos that spawn in Jungles and Swamps at night, crabs, and manta rays. Possibly more birds too.
Let the user decide whether such a mob (skeleton horses) is suddenly hostile perhaps by saying which line to comment out this behavior ....
If reverting the skeleton horse behavior, you should also remove the skeleton horse spawn rule.
These are the file paths to remove:
MineRe_BP/entities/skeleton_horse.json
MineRe_BP/spawn_rules/skeleton_horse.json
If you remove those, skeleton horses will use the vanilla behavior.