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Changelog

V1.0.16 Changelog

BUG FIX

  • Newly born Transcendant Gear was getting deleted when rerolling using catalysts and was only allowing Transcendant Gear once.
  • Stat Compendium
    o   Respawn Anchor, Bowl, casts from Tinker Construct and items named as Treecap was triggering the Stat Compendium Learning
    o   Static Ruin was requiring Bleed Proc instead of Stun Chance
    o   Hoe and Shovel Categories were not included

  • Seed Drop Rate was not capped at 100% for Transcendant

  • Mining/Chopping/Dig Speed
    o   Effects for +10% tool speed increase was shown as Haste II instead of Haste I
    o   Switching from a tool with a high Haste Buff stays even after switching to the same tool with a lower Haste Level

NEW

  • MOB LEVELS

    Mobs will now spawn with LEVELS. These levels correspond to the strength of “virtual gear” they have.

    What this means:

    o   You might want to think twice before rerolling your Resistance Stats
    o   You are no longer invincible when acquiring +6 Armor
    o   Mobs will spawn with stats just like you can on gears
    o   You can no longer cheese mob spawners to farm catalysts and scrolls

    Mob levels will scale up based on world day. The world grows stronger with you, keeping you on your toes.

  • Sidebar Display

    o   This is added in order for you to view a mob’s stat details from afar.
    o   Can be toggled on/off under Personal Settings section on RForge Dial

  • CURSED STATS!

    Cursed Rarity sometimes feels better than the rest of the rarities since it has the potential to roll Legendary Stats. The Cursed Stat expansion will make you second-guess if you want to use a powerful gear with a slight drawback.

    Here’s the list of new Cursed Stats, explore its functions on the Stat Compendium:

    o   Nerd
    o   Existential Crisis
    o   Creeper Insurance Fraud
    o   Phantom Debt
    o   Curse of the Dinner Bell
    o   Curse of Sudden Vertigo
    o   Heavy Step
    o   Clumsiness
    o   The Revenge of the Nightmarish Children
    o   Grey Thumb
    o   Short Temper
    o   Disorientated
    o   Gravitation
    o   Dirty Socks
    o   Unfortunate Teleportation
    o   Misplaced Confidence
    o   Schizophrenic Enchantment
    o   Inventory Gremlin
    o   Poseidon’s Curse
    o   Curse of the Breeze
    o   I am too drunk for this…
    o   Curse of the Loot Goblin
    o   Chill Guy
    o   I see you…
    o   The One Filled With Darkness
    o   Clumsy Strength
    o   Curse of Sudden Gravity
    o   Curse of the Main Character
    o   Curse of Dramatic Timing

  • More Admin Control on RForge Dial!
    o   Transcendant Gear Config§  Clear ALL Transcendant Gear§  Delete one Transcendant Gear

    ·       Both requires to match the randomly generated password to prevent accidental deletion
    ·       Please don’t randomly delete someone else’s T Gear on your SMP Worlds, that would be a bad experience. You have the power, do not abuse it.

    o   Rarity Toggle
    §  This lets you choose which rarities could roll. Give you or your SMP interesting ways to play the game to your liking based on the setting. All Transcendants? Cursed-ONLY world? Banned Legendary and Transcendant Gears? That is up to you!
    §  The intention of this setting is to create interesting rule sets for your SMP. Please don’t abuse this.

    o   Max Stat Count
    §  This lets you modify the max number of stats that can roll
    §  Great for balancing if you are pairing RarityForge with another addon

    o   Add/Remove Admin
    §  The owner can now add/remove additional admins
    ·       This option is only available to the world admin
    §  The admins can modify the Transcendant Gear Config and Rarity Config

  • Lootbags!
    o   Gets rid of the clutter when mobs drop RarityForge loot
    o   Interact with the Lootbag by long-pressing(RMB for PC) to spawn the loot
  • Scroll Categories
    o   When rolling scrolls, it will now show you the category on the item texture
    o   This will help in easily identifying the scrolls per category
    o   Thank you Forgect and lumi for the Scroll Assets!

CHANGES


·       Stat Balance Attempt
Since there is only 1 weapon that can roll offensive stats(Attack Damage) and there are 5 armor pieces that can roll defensive stats(Armor), Attack Damage is getting a boost to make up for the lack of damage vs the excessive defense the armor gear can roll.

o   Attack Damage

Before

After

Common: 1 - 2
Uncommon: 2 - 3

Rare: 3 - 4

Epic: 4 - 5
Legendary: 5 - 6

Cursed: -6 – 6

Common: 3 - 5
Uncommon: 5 - 10

Rare: 10 - 16

Epic: 16 - 26
Legendary: 26 - 40

Cursed: -40 - 40

 

o   Dodge Chance is not countered by any stat because of that; we are also nerfing it

Before

After

Epic: 20% - 40%
Legendary: 41% – 50%

Epic: 15% - 24%
Legendary: 25% - 35%

*these changes were made because of the new Mob Level mechanics

 

  • UPDATED STAT COMPENDIUM
    o   The section “What is RarityForge” is now updated with a more detailed description of the addon

    o   The section also includes the guide to Catalysts and Scrolls
    §  How to Use
    §  Crafting Recipes

    o   This has been long overdue, finally an in-game guide? Might not be the best but hopefully that helps.

  • Item Usage
    o   Catalysts, Scrolls and Transcendant XP Items now state in the item itself how to use it

  • Rerolling Scrolls
    o   Recipe to recycle opened scroll changed from 9 Opened Scrolls to 4

  • Unearth Bonus Loot Chance
    o   Removed Pottery Sherds from the loot table

    o   Replaced with a small chance for iron ingot or iron tools to drop
    §  Iron Tools will drop with a random durability
    §  Has a small chance to spawn enchanted

  • Integrity Check
    When detecting a duplicate unique stat it was replacing it with “ Empty Stat”. The same goes for Durability Boost that reached the max 3 limit.

    o   The system will now always try to reroll a new stat as a replacement for the lost stats.

  • Slight Visual Upgrade for the Forms?
    o   Stat Compendium
    o   RForge Dial
    o   Catalyst Confirmation Screens
    o   Transcendant Level Up Screen

  • Stat Rendering on Items
    o   Stats will now be displayed just like how Transcendant gear is displaying the stats
    o   Stat Categories reverted back to 4 from 9 to reduce the category clutter.
    o   This is to make sure that the tooltip will still fit the mobile device’s screensize

 

Downloads

  • RarityForge (v1.0.16) (3.76 MB)

Show all downloads (7 older files)

Supported Minecraft versions

Installation Guides

1
OnlyCommentsWhenAddonIsGood12 May 27, 2026 at 11:11 am
I've been using this addon as far as i could remember 😭😭, and honestly it's great! (i even sometimes subconsciously activating the pack whenever i create a world as if it's part of my vanilla mc now). Sure there's issues here and there but i really couldn't care less, I'm getting this for free and this feels like premium ngl. I'm just waiting for the update, keep it up Erebus.
1
hey one thing that would be really nice is if it had a cap for the mob stats because I'm on a world thats day 2000 some and it's really out of control
1
is this compatible with other mods?
1
can you make the mob health change from the levels a lot more drastic because the player can get way more op than the mobs can even past day 40 so can you make the resistance and health and damage increased a lot like level 1 mob has 100 hp level 10 175 hp this would balance it more I believe
1
For some reason, I'm not seeing any forged mobs.
1
Please fix the bug when I take an artifact item from another add-on, its status also changes to damaged. Please fix it, I want to combine your add-on.

Please make this add-on compatible with the Archaism Trinkets add-on. Before the update, it could be combined with that add-on, but after the update, there are several bugs because they are combined, such as the artifact status bug caused by the add forge. So please fix it so that they can be combined again, because I want to play the combined add-ons.
1
me paso y lo que hice fue colorcar el add-on de artefac5os arriba que el de reforge y se soluciono
1
There's a bug for random loot table. When a generated structure spawn with a chest on it, open the chest and there's loot ofc, but when you close that chest menu and open it again the loot respawns with a random loot and your only loot randomizer is the only one respawning nothing like other resources. I encountered this while playing with your mod and a vanilla friendly structure mod(meaning no custom blocks or items) I haven't tried this on vanilla villages/structures.
1
ive been having the same issue! ive been trying to tell the dev that it's been happening to me forever! like if you find a naturally placed chest inside a structure like a village, stronghold, etc any structures at all they will put new randomized items inside it again when you close it!
1
This should not be the case and this was fixed a long time ago.

RarityForge keeps track of all the player opened chest and player-placed chest. This is then being saved to the world memory. Could it be possible that another script is messing up the world memory?

I will have to look further.
1
unfortunately the issue still persists. i have recently made a new world to test it out with the latest hotfix of your addon only without any other addons and it seems like it's still happening. the chests in vanilla structures still randomize random loot as long as you dont break it and just open it over and over again. i think the best way for you to solve this is create a bunch of small jigsaw structures then have the loot spawn in them instead of spawning in vanilla structures. doesn't have to be anything grand, just small structures like ruins or something and have the chests hidden or placed somewhere within the structures. it might be the best way to solve the issue
1
i used the mod with survival reworked, everything work well but I can't save and exit from the world, notthing happen when I click on it,plz fix it
1
Does this work on modded items?
1
It does! Well, as long as those custom items were configured correctly on their JSON files and is being considered by minecraft as a weapon, gear or tool.
1
too similar to Rarity & Stats
1
I've seen this too! Rarity & Stats is also a great addon!
1
How do i get transcendent gear?
1
It is a very low chance of being rolled when crafting or rerolling only at 0.05% or 1/2000 chances.

Transcendant Gear is a unique sentient weapon, only one gear type is allowed to exist at one time. Only one sword, pickaxe, helmet, chestplate, etc.

It is limitless, not bound by the number stats allowed which is 7. It has its own xp system and lets you choose the next skill to unlock or upgrade.

Upon dying or when it was not used for a long time, the sentient soul on the Transcendant Gear deems you unworthy of weilding it - leaving you, looking for another worthy holder(not owner).
1
This is addon is SO creative I never thought something like that would be cool. GAMBLING ADDED!! Really hope you keep up with This mod's compatibility with future new versions because I really like it!! =3
1
Thank you for your support!
1
Finally fixed lots of bugs! Thank you!!
1
A big win for us!
1
This would have been good if not for the fact that catalyst are not working, still gonna give it a 4 cuz the buffs are pretty good even if you can't control it.
1
Thanks for the bug report, can you elaborate what you mean when you said that the catalysts were not working? 😱

This is honestly the first time someone has reported this as it is working fine for all versions.

Maybe including the list of addons you have as well might help.

Consider joining the discord community for a discussion?