By
NotLolko
Published on
CurseForge
January 05, 2025
(Updated on May 21, 2025)
RLC v1.3.4.1 | LookUp Integration |
Select version for changelog:
Changelog
Changelog for RLC v1.3.4.1
With LookUp released, I present to you a patch, which utilises LookUp to provide a helpful guide to all things RLC! With some bug fixes.
Fixes
- Tree Stumps now correctly accepts Spruce.
- You can now break a lengthy list of blocks without having to wield an Axe: (all Wooden Buttons, all Wooden Pressure Plates, Noteblock, Jukebox, Scaffolding, Trapped Chest, Vine, Cocoa Beans, Bee Nest, Beehive, Mangrove Roots, Melon Block, Pumpkin, Carved Pumpkin, Lit Pumpkin, Chorus Flower, Chorus Plant, Banners and Bamboo).
- Torches now correctly decrement stacks of ignitable items.
Features
Blocks
- Updated texture of Cobbled Granite and Mossy Cobbled Granite.
- Added slab variants for: Cobbled Andesite, Mossy Cobbled Andesite, Andesite Bricks, Cobbled Diorite, Mossy Cobbled Diorite, Diorite Bricks, Cobbled Granite, Mossy Cobbled Granite and Granite Bricks.
Items
- Clock is now required to see how many days you have played.
LookUp Integration
- Added support for LookUp Framework.
- Currently includes a guide up to iron tier tools, and a mob drops section.
Downloads
- Realistic Crafting 1.3.4.1.mcaddon (1.84 MB)
You can either search for it on the CF site or use the link in the "Other" section on this page.
Hope this can predict some issues arising from downloading off MCPE DL. Also I would love if you guys joined my discord server, as communicating through comments requires me to be checking the page constantly :/
1) The first is that wild wolves at night have the spider mechanic that turns violent against the player. They could also appear with a low probability at night in their respective biomes (clearly during the day as well).
2) I loved the cow and the kick towards the player "‼️, it's great. But there are 2 mechanics that would make it harder to get meat from farm mobs, this would be based on the current mechanics.
. - Animals run away from the player unless the player is approaching them crouching.
. - Animals move away from the player, making it difficult to follow them for their meat, which makes the player run, but when the player hits any animal, the other members of its species will attack it (same current mechanic as the Wolves). It would be great since the player would not only have to chase the animals, but when they hit it, they would attack it, which would be difficult/dangerous and super troll.
. - This mechanic would be for all animals, but the cow would be the only animal that would kick the player haha.
I hope my opinion helps you, your addon has a lot of potential and your work, originality and creativity are greatly appreciated, as well as the time and effort you invested, thanks "‼️
This pack isnt trying nor is affiliated with better than wolves, even if certain features can be similar. I intend to shape this add-on into something me personally and community would like to see, and such a bland plain criticism like this doesnt provide any feedback. Be more creative next time.
Farewell - Ł