Explore an incredible Minecraft map recreating "The Legend of Zelda: Ocarina of Time" from the Nintendo 64.Embark on an epic adventure filled with intricate puzzles, challenging bosses, and a captivating story. Experience Hyrule like never before in this meticulously crafted homage to a timeless classic !
Select version for changelog:
Changelog
Version 1.7 :
Corrected a variety of things for the Let's Play series, such as :
- Fixed the bug where the Heart Piece didn't appear in the ghost ship
- Reduced speed of floating block in Fire Temple, to make it multiplayer friendly
- Fixed the bug where Volvagia keeps flying in the arena when the player leaves the nether
- Reset armor stands in Ice Puzzles
- Increased radius of Door of Time opening by playing Song of Time
The full list can be found within this GitHub commit.
Hope to see you there! :)
To begin with 2025, I have special news for you all !
Since we've reached 10,000 views on PlanetMinecraft and had over 7,500 downloads of the map since last year, I've decided to celebrate this by making a full Let's Play series on Youtube. You can subscribe to the @HeyaItsSoup Youtube channel in advance to get it in your feed whenever it gets uploaded.
There will be 25 videos in total with 15 minutes each on average. The recording footage is already done and I'm currently in the middle of editing the first video. I'm very excited to show you guys the results when it comes out !
As for the map, I am about to update the map to version 1.7. Currently, I'm waiting for the approval of the MCPEDL moderators.
If you had fun with the project so far, do not hesitate to leave a vote or a comment about the map. You could even recommend it to a friend if you want to! These small actions can lead to a long way, and it's always fun to hear your feedbacks :)
See you on the Let's Play!
Take care ^^
Apparently, a few people seems to have been stuck one way or another. Someone mentioned to me a while back that it might have something to do with the book you obtain at spawn, but I'm not entirely sure as I wasn't able to replicate it.
Make sure that you play on the latest version. If you ever experience this bug, please let me know in the chat or on Discord! I'm here to help :)
I suppose that you mean the Fire Temple which doesn't contain any NPCs in Goron City. They have been missing for a mysterious cause, and the only way to find them is to look up in the Fire Temple that's located inside the Death Mountain crater. Be careful of the dangers that will be on your way!
The bug has been corrected in the latest update (V1.6) but in case if you don't want to replay the whole map, here's the command that you should write in chat when standing in front of the pedestal that holds the three spiritual stones:
/setblock -14 59 -233 air
You're welcome! :)
And fast forward to today, I am a 25-year-old man who loves everything Zelda and Minecraft. This really brings me back to 2006! I thank you for bringing back so many memories! Your map is awesome by the way! I know my little sisters would've loved it! They're in college right now though, it's crazy that back then, they were only 3 and 5! Time flies by so fast :(
I know I'm kind of going off on a tangent here, but remember to never take family for granted, because you'll really miss it when you reach adulthood.
I believe that many of us Zelda fans cherish this game fondly in particular due to how much of an impact it made on our childhood.
I was about 5 when I first started playing OoT and was blown away by how great it was. I will always remember the time when I played or watched my older sibling on those old Nintendo 64 up to Wii games, these games are almost sacred to me!
I may not play with my sibling as much now that I'm an adult and sometimes it saddens me a bit too, but don't lose hope! You might be able to play back with your sisters sooner or later, and just know that this map can be fully played in multiplayer so if you want to relive those memories, it's always possible!
While there's no way to return back in time unfortunately, just know that the Zelda community is still very strong these days. You might find friends that share the same interests as you do sooner or later, so keep your hopes up :)
Again, thank you for your warm message, it truly made my day ^^
There might be some available on this same website, so it's worth checking out if you'd like to customize your experience!
The cutscene where you see Ganondorf chasing Princess Zelda and Impa on the back of horses sadly isn't in this Minecraft remake... Considering how long the cutscenes in vanilla Minecraft can take to create, We've decided to not recreate that one for a few reasons.
Instead, I've decided to go for a more straightforward way by giving the Ocarina of Time whenever the player talks to Zelda in her courtyard. We've skipped that cutscene with the intend of releasing the map as fast as we could.
Even though the map is not a perfect replica of the original game, it's important to note that our team consists of only two builders, one of which that was doing the coding of the entire map. Of course, we had to put some details aside, especially the elements that have little to no influence on the gameplay.
I'm the first one to admit that it's bittersweat that there's not many cutscenes overall, but I wouldn't hide my beliefs that it's better that the map was released when Zelda is still relevant. This kind of decision sadly comes with sacrifices, and I hope that doesn't disappoint you too much!
This dungeon is slightly different from the original game in terms of the layout, so I can totally understand your confusion. I'm personally not the biggest fan of this one, as I find it hard to navigate in OoT. It was a little hard to design in Minecraft. The difficulty can vary from one person to another, so you don't have to feel bad about it!
I'm not exactly sure what you mean about the yellow glass, as I'm only seeing red glass (might be my texture pack, who knows!). The holes I've described earlier on were 2x2 squares filled with glass pane, which you can fall into if you stand in the middle.
If by yellow glass in the room, you mean the honey blocks on the ground, then those are used to indicate where the player should fall on after going into the red holes. They do not really serve a purpose other than show where you're falling and that you won't take falling damage for the fall.
But other than that, if you still have difficulties to progress into the dungeon, feel free to contact me anytime on discord (@heyaitssoup), as I have notifications on and can respond more quickly than on MCPEDL. Or, we can still continue talking here if you prefer, it's up to you!