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Changelog
XP Clumper v1.1.0 - The Physics Update
This update completely rewrites how orbs are handled to mimic the Java "Clumps" mod behavior more accurately.
✨ New Features
- Vector Movement: Orbs no longer teleport instantly. They now fly smoothly towards the main cluster using vector interpolation.
- Safety Cap: Added a
maxProcessedPerTicklimit. This prevents the "freeze" or stutter that used to happen when breaking chests with hundreds of XP bottles at once.
🛠️ Technical Changes
- Integrated
HMathlibrary for precise physics calculations. - Adjusted
checkIntervalto 4 ticks for smoother animations. - Refined
playerSafeRadiusto 2.5 blocks for better pickup detection. - Fixed velocity issues where orbs would sometimes fling away after merging.
Downloads
- XP Clumper V1.1.0.mcaddon (21.81 KB)


