AZIFY Low Poly Chunks | Lower quality of far chunks!

AZIFY Low Poly Chunks | Lower quality of far chunks!

By Azion Studios Published 10 Feb 2026 · Updated 9 Jul 2026
102.4k
3.9

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Changelog

UPDATE V1.6:

  • Support for 26.30+
  • This will now not work for version below 26.30 (ex. 26.21 or older)
  • New Beta Feature: Chunk Stretch

Chunk Strech: A new experimental feature that stretches chunks in the X-Z direction based on the distance from the camera. This will make the original render of the farthest chunks into a fake one or you could say a shadow version of the original render and then strecthes it out to appear more farther away. This could be a performance boost for players with low-end hardware. This is a beta feature that may impact performance or cause instability in some cases.

Known Bugs: Chunks visual artifacts.

Downloads

  • aflpc-1.6-merged.mcpack (395.76 KB)

Show all downloads (11 older files)

Installation Guides

1
Does this work with other texture packs that change the textures ofthe blocks?
1
Does help fps?
1
doesn’t support vibrant visuals
1
Doesn't work on Android
1
((NOT WORKING!!)).
1
Fix 26.30+
1
This texture pack is really cool, I highly recommend it for those with survival worlds with mega builds and stuff, though I thought it'd be cooler if it were to be compatible with other azify shaders
1
ITS INCREDIBLE,THAT GIVE APROX +15FPS
1
launching the pack crashes the game for some reason , I'm running on the latest version rn with the pack's latest update
1
Infamous or NotFamous March 22, 2026 at 7:45 pm
By far the best optimization pack ive seen. The change on my fps is insane from 25-30 to 40-50 at lowest render distance. I tried turning the slider up and barely noticed any frame differences. Perhaps you can make it to mobs too?
1
This has no difference :c
1
This resource pack does not reduce game latency because it needs to constantly calculate your distance to the blocks, which actually increases performance consumption
1
That claim is incorrect. Minecraft already calculates nearby blocks and render distance by default — a resource pack does not suddenly add that system. Most FPS/resource packs only modify textures, particles, animations, or visual effects. In many cases they actually LOWER performance usage by simplifying those assets.

Also, game latency (ping) and rendering performance are different things. A resource pack usually cannot reduce internet ping, but it can improve FPS stability and reduce visual lag/input delay by making the game easier to render. So saying “it increases performance consumption because it calculates distance to blocks” is misleading unless the pack contains heavy shaders, scripts, or dynamic effects.