Better Vibrant Visuals | Static Light

Better Vibrant Visuals | Static Light

By Ale Graphics Published 22 Jun 2025 · Updated 21 May 2026
434.7k
3.6

Select version for changelog:

Changelog

The sky_color values ​​of some biomes were changed.

Downloads

  • Better Vibrant Visuals - Low (9.24 MB)

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Installation Guides

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is too good for low devices
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This is one of the best enhances for vibrant visuals I've seen. However, I have one major gripe and it's the water. The default one looks too shiny and out of place, while the vanilla one is just still water. Can we get a version of just the visuals without the water?
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Isnt Vibrant Visual Shaders need higher DirectX Feature Level than 12FL11? Because my GTX 750ti PC cannot run Vibrant Visual? Please correct me if I am wrong
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what is the different between vanila and default, which one is better?
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i think vanilla has the normal pixelated water while default has like wavy water
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I enjoy this shader so much. I swear they need to make more like this.
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this shader is pretty cool and the water is super realistic, but the water is too transparent so sometimes it’s hard to see the water
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where is the last mango! 😡
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I sincerely apologize for the intrusion. Your outstanding creations works are deeply impressive and fascinating, and I extend heartfelt congratulations. I’d like to introduce them to the Chinese community, where I believe they’ll gain widespread recognition. To enhance visibility, I plan to include a link and your contact details in my article. Due to China’s network environment, I’ll redistribute the file—strictly free and aligned with your intentions. Please notify me promptly if you object, and I’ll adjust accordingly. 
For further discussion, feel free to contact me on Discord: cheng_ai. Your support would be greatly appreciated.
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bro sounds like chat got
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Amazing shader! However I do have one problem that I've noticed to have only when I play with this shader activated which is that when building underground or making a house in general the sunlight seems to bleed through walls and caves.
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Hey Ale Graphics! I am MaybeCreaks.

Recently, a shader called "Amethyst Shader" got released on Java. It's a fork of Complementary Shaders.
It is literally better than Complementary, so can you make a bedrock version of it?
A lot of people asked for a bedrock version, you can make it!
It is not that hard (for you of course) to make a new shader.
You can also collab with Gamer Ben, The Creator of Amethyst Shader. You can name it: "Newb Amethyst"
Thanks!
-MaybeCreaks
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hopefully they do
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it is a crazy shader, right?
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Hey! I'm actually the developer of amethyst shaders and yeah, that would be really cool to have a port of it for bedrock. I've been looking for someone to port it, and maybe I've found who I'm looking for haha. Newb amethyst already exists on bedrock, so maybe we could name it something like Amethyst Bedrock?