hey man, sorry to bother, but I'd like to ask, was the scanner (compass linked to a block of magnet) thing that was removed, was it tied to a cut quest? Also, only in hard mode, can you add internal bleeding (wither)? And for the next update, I think either the AK-74M or the AK-103/203 would be cool
continuation: I have found, a mountainous highway, a village with a church, and a space ship where you restore the power back on, all three located out of bounds. what are they, may I ask?
Wait, a spaceship? I must've forgotten it in the game! The other parts are map that I'd like to add to the main map at some point. Theyre still unfinished.
really cool, and it's awesome to see an update. but, I have found a bug(?) where red dot's dot is covered by the M16's iron sights. and I have a couple questions, why are there less maps? (this is my first question and the second one is in the next comment)
Hi! The thing with the M16 iron sight.. well I kinda did this intentionally... As a weird concept of trying to balance the M16 for the cheap price and ubiquitous abundance (like all NPCs drop it..) XD
Regarding maps, I updated most game mechanics and relocated the old maps. And I don't like the layout of the farm map that much, so haven't updated it. Maybe single farm structures will return, like the central farm building.
That exceeds my abilities (but I could maybe find someone else who did such a mod, I know). On the other hand I kinda like the current system. It's a bit different from other games and somehow makes sense when thinking about mimicked realism.
Hey there DeathlyTroll
I am really enjoying this new update however I have noticed that you removed some cool features and I would love to know why:
1.Helicopter and flare:The helicopter made it a lot more cooler to extract and the flare made it easier to extract in desperate situations
2.Teammate Commands: The AI teammates now aren't as comprehensive as they sometimes cannot kill as effectively as the previous AI and they always run into barbed wire and get killed and i'd love to see there be an option to command teammates again
3.The removal of Farm: I don't know if Farm was merged with Dusk though
4.The removal of loot crates: Just very cool to have different tiers of loot so it feels rewarding when you earned the best crate, so maybe you can implement the card system for each tier of loot
I do however like the new changes and additions to the map, the shotgun feels nice and balanced but sometimes the airdrop goes out of bounds which is frustrating sometimes
Some additions that would be nice to see
1.The addition of a new map that is set during the night with new AI that act differently according to visibility, if you're hiding/sneaking it will be harder to be seen and the addition of NVG's(You can also make the map on higher ground so that the player has to climb and they can parachute towards a boat or something to extract
2. Expanding the facility map to include different floors and new secret areas
3.adding some voice lines to inform players on what's happening on the map and maybe an in game timer with a deadline and when the deadline hits then maybe your location gets revealed and enemies start swarming you
Sorry for the long review I just wanted to suggest everything I had in mind
Hi, wow, that's a lot in deed,thx for the feedback XD!
1. I felt like airborne extraction is not fitting the style of small battle groups infiltrating the enemy territory (too obvious target in the air). Also, I don't like the helicopter design XD.
2. Teammate commands, yes I can't really find the option there that is satisfying to me. Back then I also removed the command item because it's such an imperfect way to implement this. :( Also, I kinda moved away from these Ready-or-Not mechanics and closer to tarkov as inspiration.
3. Farm is not merged with dusk, no. I don't like the layout of the map, except the center building/area. Accordingly, only parts of the farm might return.
4. Do you mean different Tier-Equipment passes? Yes, rn there is only the very good loot crate. But with the setting "free equipment" you now get equipment on the level of the weak loot crate for free anytime you wish. It's basically the "scav-gamemode".
Yes, enabling day/night cycle would be so cool!! What's keeping me from working on it is the perspective of editing all mob's files to adjust their targeting to the darkness. Do you think it would be cool to have zombies spawn in the dark as well?? Like human enemies get very limited targeting distance, but zombies now start to spawn?
Why. did.. you. REMOVE THE ZOMBIESSS!! it's just better with those walking mushroom skeleton and can you add some old guns and & maps like M1Garand D-Day map or maybe no because this is a Modern warfare map. I just think it will be cool with those. and also are those tank ridable and the drones?
You mean Minecraft worlds? Probably not much more on the long run, but I m currently working on a new map, a robot shooter. Idk if you'll like it, but for me it works out pretty amazing and as intended (so far :o)!
It's a masterpiece.As I see it, the map will soon start to have some kind of plot? I think it's worth adding more goals for the player to play, tasks alone are boring.
Please help me fix this bug. I enter a match in *Get Out* and my character gets stuck on the loading screen, the one that appears before actually entering the map. It never loads into the map… how can I fix this? Do I need to install some addon or something?
No, there is nothing you have to do to make the map work other than importing it to Minecraft. You may check if you have some background mods activated that interfere with GO.
there is a visual bug i encounter almost every time I play where the gun is not centered on the screen and it makes it impossible to aim the gun so every time we shoot or try to snipe it’s always a guessing game. how do I fix this if it’s a problem because of the device being played on.
I understand, while it is slightly annoying it adds an extra layer of difficulty and makes it quite a bit more interesting. so it’s nowhere near the end of the world, still a very enjoyable experience
Regarding maps, I updated most game mechanics and relocated the old maps. And I don't like the layout of the farm map that much, so haven't updated it. Maybe single farm structures will return, like the central farm building.
I am really enjoying this new update however I have noticed that you removed some cool features and I would love to know why:
1.Helicopter and flare:The helicopter made it a lot more cooler to extract and the flare made it easier to extract in desperate situations
2.Teammate Commands: The AI teammates now aren't as comprehensive as they sometimes cannot kill as effectively as the previous AI and they always run into barbed wire and get killed and i'd love to see there be an option to command teammates again
3.The removal of Farm: I don't know if Farm was merged with Dusk though
4.The removal of loot crates: Just very cool to have different tiers of loot so it feels rewarding when you earned the best crate, so maybe you can implement the card system for each tier of loot
I do however like the new changes and additions to the map, the shotgun feels nice and balanced but sometimes the airdrop goes out of bounds which is frustrating sometimes
Some additions that would be nice to see
1.The addition of a new map that is set during the night with new AI that act differently according to visibility, if you're hiding/sneaking it will be harder to be seen and the addition of NVG's(You can also make the map on higher ground so that the player has to climb and they can parachute towards a boat or something to extract
2. Expanding the facility map to include different floors and new secret areas
3.adding some voice lines to inform players on what's happening on the map and maybe an in game timer with a deadline and when the deadline hits then maybe your location gets revealed and enemies start swarming you
Sorry for the long review I just wanted to suggest everything I had in mind
Have a great day further:)
1. I felt like airborne extraction is not fitting the style of small battle groups infiltrating the enemy territory (too obvious target in the air). Also, I don't like the helicopter design XD.
2. Teammate commands, yes I can't really find the option there that is satisfying to me. Back then I also removed the command item because it's such an imperfect way to implement this. :( Also, I kinda moved away from these Ready-or-Not mechanics and closer to tarkov as inspiration.
3. Farm is not merged with dusk, no. I don't like the layout of the map, except the center building/area. Accordingly, only parts of the farm might return.
4. Do you mean different Tier-Equipment passes? Yes, rn there is only the very good loot crate. But with the setting "free equipment" you now get equipment on the level of the weak loot crate for free anytime you wish. It's basically the "scav-gamemode".
Yes, enabling day/night cycle would be so cool!! What's keeping me from working on it is the perspective of editing all mob's files to adjust their targeting to the darkness. Do you think it would be cool to have zombies spawn in the dark as well?? Like human enemies get very limited targeting distance, but zombies now start to spawn?