Blocky EXTRACTION SHOOTER with gameplay elements of "Ready Or Not" and "Escape from Tarkov". This is a fully functional game with custom maps and custom gun add-on in 16×16 resolution.
Select version for changelog:
Changelog
UPDATE v.4
- Map extension: Paddy -> Shore
- New guns: FAL & Kraken
- Refined Guns: ammo check, mechanics, tpp model (2/2)
- New items are available (trading): Headset, Visor, Molotov, T4 Body Armor, Meds
- Reworked voice acting
- New sounds & bot voice interaction
- New Headset mechanic
- New Ally: Zulu
- New Boss: Wade
- Blood screen (health)
- In-game-setting: hud
- New hidden items (lucky ticket)
- New containers (e-safe, weapon crate)
- Trading objectives
- Numerous small changes like bot equipment & item store
REBALANCE:
- Silencers now add +1 damage to bullets
In the future, it would be possible to update the shelter and add a room for trophies and armor. (you can make sure that every expensive item can be placed on the shelf or a table).
(modified) bro can also add a hybrid sight that can be supplied with a holographic sight.
I just wanted to take a moment to say how fantastic this addon is, honestly, I was surprised by how complete and well-made it is, especially for a free addon.
I was wondering if there’s a Discord group or another platform where I can learn more about the development of this project. since it seems like the Patreon link might be down.
Wishing you the best of luck with your project, keep up the great work, and take care :)
so on heavy helmets it will be the view is difficult. It will also add realism.
-Retexture the spyglass to binoculars
-Bring back the scar-h and give it to Razor
-Make the quest items available in creative or commands. This is because some people i know have tried to make custom extraction maps, and getting the fun guns such as the Kraken is tedious.
-What even happened to the payday guy, the night vision and the gasmask? They seem like really great additions to the game.
-New attachment: LPVO Sight, it can change zoom from 1x to 2.5x. This is a flexible option that can be used in short and long engagements
-FIX THE LASER! I don't know if this is only me, but the laser isn't aligned with the weapon scopes.
thank you for coming to my ted talk
When I intended to add a heavy caliber AR I first chose the SCAR. But after multiple tries I was not able to create a satisfying model so I added the SCAR as FAL ultimately. With the fal, the scar is kinda pointless now. They would only vary in visual/acoustic aspects.
I never really added gas mask/night vision. Gas mask has no function currently. And regarding night vision I'm still looking for a mechanism, that changes gameplay (there's no big difference to day when turning the night to day with night vision effect). I won't add some performance heavy mechanic for such a negligible feature.
Lasers are not satisfying in my opinion. But good lasers that respond to the surface distance they are pointed at cost way to much performance due to raytracing. Lasers are not aligned to the scopes. I made them go straight forward, and because they don't respond to the surface distance, you always see the variation between scope and laser that you would have in short distance. In reality you could only zero in laser and reticle at one specific distance. The variation, however, is negligible here as well.
-The "Halloween" Map near the lobby (possible dusk map?)
-unfinished mountains with some houses. (canceled map?)
-in the first version of the "paddy" map, there was a book you could find in the villa that contained some pretty cool lore.
-The dusk map expansion is amazing. also, are Woods and Vydra a part of Dusk? because it would be cool to have zombies, militia, and the "good guys" faction (also, woods can't be killed by ai teammates. not sure if he is unfinished since he is coming out next update, or a bug in my side)
anyways, keep up working! this map has a lot of potential.
. First, make an additional hunger bar for drinking water
. Secondly, add more firearms
. Thirdly, add more accessories
. Fourthly, we will modify the firearm system to make it more comprehensive