Published on August 28, 2024 (Updated on February 25, 2025)

GO - Get Out (extraction shooter)

Blocky EXTRACTION SHOOTER with gameplay elements of "Ready Or Not" and "Escape from Tarkov". This is a fully functional game with custom maps and custom gun add-on in 16×16 resolution. 

Select version for changelog:

Changelog

UPDATE v.4

  • Map extension: Paddy -> Shore
  • New guns: FAL & Kraken
  • Refined Guns: ammo check, mechanics, tpp model (2/2)
  • New items are available (trading): Headset, Visor, Molotov, T4 Body Armor, Meds
  • Reworked voice acting
  • New sounds & bot voice interaction
  • New Headset mechanic
  • New Ally: Zulu
  • New Boss: Wade
  • Blood screen (health)
  • In-game-setting: hud 
  • New hidden items (lucky ticket)
  • New containers (e-safe, weapon crate)
  • Trading objectives
  • Numerous small changes like bot equipment & item store 

REBALANCE:

  • Silencers now add +1 damage to bullets 

 

Installation

Downloads

Supported Minecraft versions

Installation Guides

1
i like this addon so much, i hope you add more attachment like flashlight and 60round magazine for m4a1, nonetheless i really like this addon good job
1
please make a map about Rust where you can farm resources and there will be bats that pretend to be players and they will have bases that you can raid. thanks!
1
hi love your game ,maps are fantastic and playing zero to hero there is fun. don't know how good it is but a backpack mechanic like your inventory is locked and you need to unlock backpacks to get more inventory space.
1
um, how do i get alloy?
1
find it in the safes
1
can't download 😔
1
No, this game mode is awesome. A collaboration with the Shadow Company addon would be awesome.
1
when will the v5 update come out? anyway best map ever !
1
Maksimiliano bombirdsno March 20, 2025 at 4:06 pm
I have a question, why do i have guns moved more left then they need, when i aim red dot is not in center of my screen, please help me
1
which neural network do you use to create speech?
In the future, it would be possible to update the shelter and add a room for trophies and armor. (you can make sure that every expensive item can be placed on the shelf or a table).
(modified) bro can also add a hybrid sight that can be supplied with a holographic sight.
1
Hi there,

I just wanted to take a moment to say how fantastic this addon is, honestly, I was surprised by how complete and well-made it is, especially for a free addon.

I was wondering if there’s a Discord group or another platform where I can learn more about the development of this project. since it seems like the Patreon link might be down.

Wishing you the best of luck with your project, keep up the great work, and take care :)
1
It would be cool to see the SPAS-12 as an available weapon in the arsenal, it would be a very original thing to see in an extraction shooter.
1
need more maps!!allays and guns,bruh this map incredible keep up the good work:)
1
Make that the view is closed at the edges through the "Altyn", and the view on helmets with visors is slightly distorted.
so on heavy helmets it will be the view is difficult. It will also add realism.
1
I am IN LOVE with this map, it is challenging, the textures are amazing, the maps are super fun. I have some ideas that you can add:
-Retexture the spyglass to binoculars
-Bring back the scar-h and give it to Razor
-Make the quest items available in creative or commands. This is because some people i know have tried to make custom extraction maps, and getting the fun guns such as the Kraken is tedious.
-What even happened to the payday guy, the night vision and the gasmask? They seem like really great additions to the game.
-New attachment: LPVO Sight, it can change zoom from 1x to 2.5x. This is a flexible option that can be used in short and long engagements
-FIX THE LASER! I don't know if this is only me, but the laser isn't aligned with the weapon scopes.

thank you for coming to my ted talk
1
Many thanks for your Ted Talk 💜
When I intended to add a heavy caliber AR I first chose the SCAR. But after multiple tries I was not able to create a satisfying model so I added the SCAR as FAL ultimately. With the fal, the scar is kinda pointless now. They would only vary in visual/acoustic aspects.

I never really added gas mask/night vision. Gas mask has no function currently. And regarding night vision I'm still looking for a mechanism, that changes gameplay (there's no big difference to day when turning the night to day with night vision effect). I won't add some performance heavy mechanic for such a negligible feature.
Lasers are not satisfying in my opinion. But good lasers that respond to the surface distance they are pointed at cost way to much performance due to raytracing. Lasers are not aligned to the scopes. I made them go straight forward, and because they don't respond to the surface distance, you always see the variation between scope and laser that you would have in short distance. In reality you could only zero in laser and reticle at one specific distance. The variation, however, is negligible here as well.
1
Ohhh, that makes sense. The FAL and the SCAR are basically the same gun. i think gas mask could work if you ever add smoke grenades or some kind of radiation gas in the zombies mode. as for night vision, i only know one other mod that has achieved night vision with low performance issues, and that is Aplok Guns. Regarding the laser, the explanation makes a lot of sense, no wonder they were offcentered by a few pixels. Also, here are some things I've found that i really like:
-The "Halloween" Map near the lobby (possible dusk map?)
-unfinished mountains with some houses. (canceled map?)
-in the first version of the "paddy" map, there was a book you could find in the villa that contained some pretty cool lore.
-The dusk map expansion is amazing. also, are Woods and Vydra a part of Dusk? because it would be cool to have zombies, militia, and the "good guys" faction (also, woods can't be killed by ai teammates. not sure if he is unfinished since he is coming out next update, or a bug in my side)

anyways, keep up working! this map has a lot of potential.
1
Dusk is getting a different, a new game mode. I don't know yet, whether I include npc bosses or not. Anyways, woods is not finished yet, the entity is only a concept.
1
you should include them. i think it would be really fun to fight both shroomed and shooters.
1
one more thing: I have this world save where i progressed a lot. I almost maxed out "Bull" and i already have the Kraken. How do you get the golden dolphin???
1
there is a small chance of finding a golden dolphin in an electronic safe.
1
is it only electronic or any safe?
1
Only in electronic safe
1
THANKKKKKKKKKSSSSSSS
1
I'll give you some suggestions
. First, make an additional hunger bar for drinking water
. Secondly, add more firearms
. Thirdly, add more accessories
. Fourthly, we will modify the firearm system to make it more comprehensive
1
Lol, if you come back one year later you may find all this