Published on June 15, 2021

Magnificents Mob +

Hi, I'm ALEXYSSSJ4, again (after a long time) bringing my latest and greatest add-on project Magnificents mobs. What is this add-on project about to begin with? Well, it is an add-on that I have been developing for more than a year with some friends and fellow developers (Abel 177575, Ankor the Furnace and Ronnie Mcdee and with the help of some contributors Man of pros, Baltz and Taro!) This project seeks to improve all aspects of minecraft vanilla (from the side of mobs and items) and also add new and complementary all with a reason to exist and a use

Installation

Downloads

Supported Minecraft versions

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1
For the next update I must put some changelogs that I forgot:

Among the things I forgot to mention are:
-Now the snow golems have 8 health and can be healed with snowballs, snow caps, and snowblocks; The snow golem's snowballs deal 3 projectile damage
-Snowballs thrown by the player now deal 1 damage

More images and talk about 3 referrals I take:
1. Thanks to @MCVinnyq that of the concepts that he left to the public of minecraft eart helped to make the wood agent
2. Obviously thanks to my friend Ronnie that we include the Valhalla guards in this add-on (I will put the link here again since it did not work correctly above)
3. it's still secret

And the last thing is that if you upload the add-on on another page without the link that I will stop from mediafire or will make a rewiend of the add-on on youtube, leave the link of the page here in mcpdl (if you do not it you will see them seriously with a complaint and demand from the team)
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I love your addon and I hope if you can update it pls 🙏 tnx
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Sooo, are you able to tame the lumber wolves and if so how, because bones don't work.
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They cannot be tamed, they are magical creatures. (but in the next update they will have a rework and will be able to be tamed, as well as other creatures like the lilyfin and the sand shark)
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Bro I love your add-on but we need new update pls 🙏 and good luck 👍
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Hi, we have a question. How do make it so the Illagers spawn in raids? We are making our own Illager mod, and we can't find out how to make them spawn in raids. Can you tell us how to make them spawn?
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No...
ok i'm just playing xd

just share the spawn in raids with mobs like vindicator and ravager, you can learn that by seeing the vanilla ravager code
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Thanks for replying, unfortunately, we never saw your comment, but we found out, posted the mod. sorry for a late reply
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Do you think about updating this addon?
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PLEASE UPDATE this mod
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I want that but it's not that easy, minecraft with each update only damages the addon code more and more, that's why the update has been delayed so much
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Is it required to activate the experimental game modes?
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This may be a odd request, I’m a big fan of this mod but I really love the Flamoth and I was just wondering if you could upload a mod just about the Flamoth
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Hey creator i know you guys are probably not working on this mod anymore but if you are then please fix this bug where in raids the pillagers dont spawn and since the first wave consists of 4 pillagers it will instantly end, while the second wave has 2 vindicators which are the only ones attacking
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That error has already been fixed, the problem is that the add-on has been very delayed in the update due to the latest minecraft updates, they have only added more bugs and broken behaviors
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What a great Addon but I hope if you update the Addon pls🙏 good luck
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Could’ve been one of the best addons if it were actually updated, what a shame
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I can't download it it's missing
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The slime and the chouris and bucket would just disappear when attempt to capture, but besides that its a pretty cool mod, 84/100 score. I can't find the experiment button, so this was great for me.
I almost forgot, the golden fungus did not appear either, but I'm not blaming you. I must had down loaded the wrong link. :) Top ten recommended, I have no words to describe this mod.
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please fix the never ending creeper spawns in the overworld >.