Solumn Visuals

Solumn Visuals

By voxenMC2 Published 15 Nov 2025 Β· Updated 18 Jun 2026
162.5k
3.6

Select version for changelog:

Changelog
  • Improved snow and swamp atmospherics for a more accurate biome feel
  • Swamp water now has its own color and rendering looks properly murky
  • Refined global lighting and shadow depth across all biomes
  • Swamp biome gets its own color grading darker and moodier tone

Downloads

  • Solumn-Visuals-v1.1.4.mcpack (82.68 KB)

Installation Guides

1
did they js fix the water yet?
1
could you bring back voxen visuals? i like the voxen style
1
π™»πš’πš–πš’πš—πšŠπš•π™½πš‘πš›πš–πššπš•πšŒπš’ January 26, 2026 at 8:33 am
I’m wondering if anyone else has this happening to them, but any particles displayed by blocks and items show up as bright pink squares. The size of said particles depends on the size of the block or item. Is there any way this can be fixed?
1
this does happen to me too, water can also have the texture of a nether portal for me sometimes
1
i already try relta vv
when i enable caustic, my game crash and if i disable the caustic, my game can work normally.

I think this happen only on windows because when i try on my android, it works normally with caustic
1
Yup seems like there is an issue with caustic on windows for short term solution i will add subpacks to on or off it, i will try to find a solution to fix it as for now I'm working on saturation pack
1
Can you perhaps do something that doesn't need Vibrant visuals? It's really hard to find good shaders since vibrant visuals realesed
1
Unfortunately no one can make shaders without vibrant visuals for now, except the patch one
1
try bare bones its good
1
what's the different between this and voken visuals?
1
This one changes the sky color during sunset and sunrise and I have also made some overall tweaks but I am also working on Voxen Visuals making it better so I will probably upload it by tomorrow or the day after