By
Mr-Atlaz
Published on
CurseForge
April 25, 2025
(Updated on April 27, 2025)
Mr.Atlaz's Super Dynamic Lights For RTX
Select version for changelog:
Changelog
Pack Page:
- Added the pack to CurseForge
Pack:
- Fixed issue where handheld lantern attachable would overwrite other packs, even ones above it
- Fixed issue where off screen entity rendering wouldn't work with main pack and subpacks
- Edited the following handheld lights models to increase back light size
- Beacon
- End Rod
- All Froglights
- Glowstone
- Lantern
- Soul Lantern
- Lava Bucket
- Jack o Lantern
- Nether Star
- Sea lantern
- Shield
- Shroomlight
- Torch
- Soul Torch
- Totem of Undying
- Changed all water reactive render controllers to derender back light when non-emissive
- Optimised all Super Dynamic Lights textures to improve file size
Same as the main pack, I'm here on CurseForge now, so yippy?
As same as always, I hope you enjoy!
Downloads
- Mr.Atlaz's Super Dynamic Lights For RTX [v1.2.1].mcpack (470.85 KB)
-There are some incompatibilities with the actions & stuff resource pack:
--Putting this pack above actions & stuff causes entities such as creepers to go invisible
--Putting this pack below actions & stuff breaks shields/ tridents
--Lanterns aren't positioned properly
-Playing in multiplayer, you can sometimes see giant squares of light when facing away from another player
-Some lights such as torches aren't really bright and don't do much to help with visibility
Other than that, this pack is very neat!