Welcome to "COMPLETELY NORMAL RTX"
"COMPLETELY NORMAL RTX" is A vanilla raytraced pack that applies 32x normal maps on the vanilla 16x textures, And what does that mean actually?
Well it basically means more detail for each block while still keeping the vanilla aesthetic at its core.
And don't worry, every block has been covered!
Along with that. This pack also have emissive emissive entities with the use of BetterRTX, additional block animation, off screen entity rendering and several fixes!
Select version for changelog:
Changelog
MCPEDL:
- Updated pack title to include MC version.
- Updated the packs "Featured Image"
- Added text stating the addition of off screen entity rendering
- Added new showcase images.
- Moved Roundness addon download page link to the dedicated addons page.
- Added text advising uses to try the pack as a "Global Resource" if applying as a world resource does not work.
- Fixed error when specifying which GPUs are compatible.
Pack:
- Added 25 new splash texts
- Updated EVERY entity file to allow off screen rendering
- Updated the following biome fog files
- cold ocean
- cold taiga
- deep dark
- extreme hills
- frozen peaks
- ice spikes
- roofed forest
- warm ocean - Updated 179 normal maps. (no, I'm not listing them all. Don't want this to be a mile long)
- Updated 35 MER files.
- Updated 20 block textures.
- Combined all dead coral blocks to use there live counterparts MER and normal maps.
- Combined all chiseled copper blocks to use the same normal map.
- Combined red nether bricks to use the same MER and normal map as nether bricks.
- Fixed 8 miss matched texture sets.
- Removed note block texture and PBR, instead using jukebox side texture and PBR.
- Removed enchanting table bottom texture and PBR, instead using obsidian texture and PBR.
Yeah that's about it, enjoy!