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Changelog
It has been quite some time hasn't it. Welp prepare for a general improvement update for Vanilla Reforged!
Vanilla Reforged V1.3.6
---General---
- Fixed an issue that prevented nether ambience from playing
- Fixed Pale Garden grass and foliage colors to match vanilla
- Fixed an issue that prevented music from fading out in Pale Gardens
---Lighting---
- Added keyframed skylight
- Fixed sunlight transition times to more cleanly blend between times of day
- Added a new transition at early sunrise and late sunset to add extra layers to color transitions
- Tweaked lighting at all times of day
- Tweaked Pale Garden lighting to be more cool and dull rather than just white with a weird red-orange at sunrise/sunset
- Updated general skylight color to be more natural
- Tweaked sunlight intensities for better balancing in lighting and auto exposure response
---Atmosphere---
- Fixed an awkward transition from time 12500 - 13000
- Tweaked forest, plains, pale garden, and taiga fogs
- Updated sky colors for general biomes
---Color Grading---
- Tweaked saturation to be less intense
- Increased contrast to bring out bright and darks more
- slightly increased gain for better luminance



There is a bug in the shader config (no pbr) the water still have the vanila textue