
Console Mob Shading
Select version for changelog:
Changelog
V1.0.5
- Added compatibility for 1.21.130
- Camel Husks, Parched, Nautiluses, and Zombie Nautiluses now have darker directional shading, a Console accurate hurt color, and a Console style fire overlay
- Removed the hurt and on fire overlay for Nautilus armor and saddles
- Created a new pack icon
- Created a new Curseforge icon
- Fixed an issue where Players were being shaded too dark in the inventory screen
- Fixed copper and netherite Horse armor not rendering
- Updated copper chest textures
- Updated pack and minimum engine version
Downloads
- ConsoleMobShading1.0.5.mcpack (627.32 KB)



It’s when the player has descended deep underground closer to the bedrock surface, black fog and particles would appear that hinders the sight of light.
You may need to have sub packs for the player that includes particles or not for performance purposes.
I decided to ask you because you are experienced for creating atmospheric fog.
Sorry for my English. I am translating.
You could use the pack Console Aspects to get console fog, which is compatible with this pack
Nah, I can't use it because it's too heavy for my devices :'
However, the original pig variation has been changed to something else.
I really like it, so I'll try to find out the cause a bit more.