This pack makes entities look more like Java by giving them darker directional shading, a less red hurt overlay, and removing the on fire overlay. It also fixes a few bugs with the way certain mobs render, such as Blazes and Glow Squids having no directional shading and Wolves not turning darker when going in the rain.
Select version for changelog:
Changelog
V1.0.2
- Changed the new resin armor trim colors to be darker in order to match the darker directional shading that armor has
- Removed hurt overlay for Enderman, Spider, and Phantom eyes to match Java
- The bottom shading of all boat types is now correct
- Piglins, Piglin Brutes, Zombified Piglins, Hoglins, Zoglins, and Striders will now have correct top shading while in the nether (I may eventually fix this for all mobs, however that would take quite a bit of time)
- Added a new Magma Cube texture so that their directional shading is compatible with both their new and old model
- Cold Strider textures now match Java
- Updated pack and minimum engine version
I will update the pack soon with a classic textures subpack so that this issue doesn't occur. Thanks for letting me know!
Anyway, I’m think of adding part of your texture pack into mine, so that it would be even more accurate than Java, are you fine with that?