
Select version for changelog:
The map has been moved to version 26.13.1
New locations have been built (canals, the beginning of the citadel)
Textures added and changed
The elevator is working again
Redesigned the sounds of blocks, doors, and players
Added more decor on the street and in buildings
We are gradually making the world more open
A lot of work has been done with the maps resource pack, both audibly and visually (RTX adaptation)
- The blocks have new sounds of walking, hitting and breaking. The doors have their own opening and closing sounds, the binoculars have their own usage sounds
- To enable RTX, you no longer need to install a separate RTX pack in the world, the map resource pack has this feature
- Cinematic fog can be turned on and off in the resource pack settings (it only works with RTX)
- Improved reflections in windows (works only with RTX and vibrant visuals)
- Height maps have been added to all blocks - adds 3d blocks when light hits them (works only with RTX and vibrant visuals)


pmc v1 is built from scratch with new dimensions (except for the train station), but this version has no mechanisms or background sounds, and it has the fewest locations. However, it does have a tunnel and subsequent locations that lead to the Nexus.
You can download both versions and choose the best one
You can use any textures and sounds.
i found the inside of the big tower place i fogor what its called but that area was awesom
also could we have just the sound texture pack beacuse i really like the sound of tnt blowing up
overall the map looks great but i just cant be assed with any maps or mods that have to be un-zipped because its just kinda annoying to do.