After 1 long year of inactivity, the Ice Warrior is back in action for a new update!
This will be a total revamp of the add-on, with new models, animations, textures, and of course, a brand new Ice Warrior! As the name suggests, this add-on introduces a new boss to the game: the Ice Warrior, a difficult and icy boss, together with other mobs and features in updates to come.
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Changelog
Hey, It's been a while. So for this update, we'll be introducing the new boss Renor the Icescourge, a boss hostile to the Eslyvian army. He features explosive new moves and a booming voice that you will never forget. This update will also feature one new mob from Renor's faction, The Revenant. Like Soldiers and Storms, this will also be a two-part update. As for the 2nd part of Soldiers and Storms... It got delayed, Ice Warrior Phase 2's development became way too complex and it's still in a state where it can't be released, so we're releasing the update planned after it. Sorry, and thanks for being patient.
- Added Renor the Icescourge (New Boss)
- Added the Revenants (New Mob)
- Added the Eslyvian Squadron
- Added a recommended gear spawn egg
- Added a death animation to Ice Warrior
- Added particles to the Ice Spikes
- Snow cloud particles are now translucent
- Nerfed the Ice Warrior's Essence (Strength II - Strength 1, Resistance III - Resistance II)
- Added miscellaneous blocks
- Removed Frostbite (will be re-added later on)
- Changed the Eslyvian Paladin's Shield Bash Attack
- Removed the Elder Sun
(also added a move to Renor as a little extra)
Hello [Gire34], I want to thank you for your amazing work on Ice Warrior V3! I really enjoy the mod, especially the design of Ice Warrior and Renor The Ice Scourge. Your creativity is inspiring, and I have some ideas that could expand the mod further!
1. Ice Warrior β The Frost King πβ Instead of a simple warrior, he could be the King of Ice, with stronger abilities. He could shoot ice spheres, similar to Ignisβ projectiles in Ender Cataclysm, but they transform into ice spikes upon impact. Ultimate Ability: "Ultimate Hailstorm" (inspired by Samus Dev) β Summons a deadly ice storm, creating spikes on the battlefield. (Video reference: ) His army could include blue dragon riders for an epic battle style.
2. Renor The Ice Scourge β Fire Corruption π₯π He could now shoot fire spheres that explode on impact. Ultimate Ability: "Ultimate Fire Beam" β A destructive horizontal fire blast, like Fire Pillars. His armor could be dark red, resembling Alucard from Hellsing Ultimate. Instead of summoning a wolf, his hand could transform into a terrifying dragon head, biting or breathing fire like Elden Ringβs dragon abilities. His army could include: Fire Wolves, Fire Giants, Red Dragon Riders.
3. New Boss: Elven Queen πΏπ A neutral elven queen who does not hate Ice Warrior or Renor but protects nature. She wields a massive spear and wears emerald armor, as elves prefer emeralds over gold. Controls trees like Ice Warrior controls ice and Renor controls fire. Her army includes: Archers, Nature Sorcerers, Warriors, Green Dragon Riders. Ultimate Ability: "Nature Cyclone" β A devastating tornado of vines and roots, similar to Eirronβs ability in AFK Journey.
I believe these additions would make Ice Warrior V3 even more immersive and dynamic! If you're interested, I'd love to share more details. Thank you for your time, and I look forward to your thoughts! π
Best regards,
(also added a move to Renor as a little extra)
"minecraft:on_target_acquired": {
"event": "on:target_acquired",
"target": "self"
},
"minecraft:on_target_escape": {
"event": "on:target_escape",
"target": "self"
},
On run command kill the mounts and summon again when Target is acquired.
Please update ππ