PrizmaRTX is RTX resource pack with vanilla improved textures, many fixes for MCRTX bugs and emissive entities. Version 1.2.1 provides full support for 1.20 update. Prizma implements unique textures that provide an unforgettable experience
Select version for changelog:
PrizmaRTX 1.2.1 changelog:
changelog:
-Nylium now glows
-Improved Netherrack surface
-Improved bookshelf texture
-Improved Hay Bale material
-Improved Coal Block material
-Improved Barrel material
-Improved Soul Soil material
-Improved Lily Pad material
-Improved Deepslate Tiles material
-Armor Trims now glows (with betterRTX)
-Trident now glows (with betterRTX)
-Minecart now glow (with betterRTX)
-Added vsync option to video settings
-Arrows now glow (with betterRTX)
-Improved Sea Lantern glow
-More reflective iron
-More reflective iron trapdoor
-More reflective gold
-More reflective diamond
-Angry wolves and bees eyes glow
-Fixed Sculk Sensor
-Fixed item frame
-improved Redstone block
-Fixed Structure Void block
-Glow item frame glow warmer
-Update block have pbr now
-Update block glow in hand (with betterRTX)
-Fixed some deepslate block
-Sculk Shrieker glow in hand (with betterRTX)
-Spore Blossom glow in hand (with betterRTX)
edit:removed diamond after experiments resulted in diamond not glowing