Published on August 23, 2021 (Updated on October 02, 2023)

OriginsPE - Origins & Classes - Bedrock Edition (Add-On) [v1.20.31+]

Begin your Minecraft adventure, in a more unique way with the Origins add-on! Choose from the 18 different Origins at the start of the game, and up to 14 different Classes that affects your gameplay.

Select version for changelog:

Changelog

Changelog (v4.2):

This update resolves issues that were reported on version 4.0:

  • Updated format version 1.20.30:
    • Relevant commands have been updated to match the format version.
    • Item components have been updated to match the format version.
  • Fixed [Blacksmith]-upgraded items which cannot be upgraded into netherite. They can now be upgraded as intended.
    • Those who are in [Blacksmith] class can now upgrade normal diamond tier items into [Blacksmith] netherite tier items as well.
  • Fixed [Blacksmith]-upgraded armors which cannot be trimmed. They can now be trimmed as intended.
  • Fixed melon slice having the incorrect texture when it cannot be eaten.
  • Resolved all known content log errors.
  • Added Russian translation by fin9er.

 

Changelog (v4.0):

This update brings you the latest 1.20 support for Minecraft Bedrock, two new Origins to choose, 1 new class to select, and a ton of bug fixes and improvements to see.

[ New Origin: Elven ]

Elegant and agile beings with a deep connection to nature, skilled in archery and long-range combat. Capable of invoking magic - mending wounds and invigorate beings.

  • [Yggdrasil's Branch]: You can create a link between you and another mob or player, granting your passive traits to the entity you are linked with.
  • [Shared Senses]: By using this active skill, you can look into the eyes of the mob or player you have linked with.
  • [Golden Lifespan]: Expands your life aura to the surrounding environment. Healing every mob and player around you while hostile and undead mobs are inflicted with damage.
  • [Nature's Grace]: You will continuously replenish health and hunger whenever you are in forest biomes.
  • [Agility]: Become nimble and swift, granting you increased movement speed and jump height, enabling you to traverse the terrain effortlessly.
  • [Focused Aim]: You inflict increased projectile damage from ranged weapons such as bow and crossbows when they are fully drawn.

[ New Origin: Voidwalker ]

Born in the depths of a sinister realm, you have acquired the ability to manipulate and harness dark energies to harm and hinder others.

  • [Beelzebub]: Absorb the deaths of mobs that are slain within your vicinity as dark energy. Which can be utilized in your other abilities.
  • [Soulreap]: Invokes a curse on the nearest player, temporarily weakening their attacks, and rendering them incapable of using their active abilities for a while. Requires a full bar of dark energy to use.
  • [Umbral Veil]: Shrouds yourself in a dark energy when sprinting, granting additional speed and absorbing any projectile damage. Sneak and then jump (or sneak while in mid-air) to trigger aerial movement. Requires dark energy to use.
  • [Gift of the Abyss]: You gain additional attack damage whenever you are in dark places.
  • [Nocturnal Sight]: You can see clearly in low-light conditions, granting you night vision without the need for potions or external light sources.
  • [Sinister Aura]: Nearby mobs are frightened with your presence, and will run away from you. Even hostile mobs, except bosses, will not try and naturally harm Voidwalkers.

[ New Class: Rancher ]

Making the most of animals, Ranchers are able to gather many useful resources.

  • [More Births]: Animals bred when you are around have a chance to produce up to three babies.
  • [Scavenging]: You are able to sometimes receive more material from killing mobs.

[ Origin Adjustments ]

Avian

  • Optimized [Vegetarian] trait to make food items non-interactable in the first place instead.

Arachnid

  • Optimized [Carnivore] trait to make food items non-interactable in the first place instead.

Shulk

  • Increased gameplay impact value from "easy" to "medium".
  • Hunger status effect given by [Large Appetite] now expires immediately after getting full health.
  • Fixed an issue whereby the [Shulk Inventory] trait is not opening the inventory properly.

Enderian

  • Opimized [Teleportation] trait to follow vanilla ender pearl behavior and physics.

Phantom

The Phantom's unique abilities allowed players to traverse with ease in distant places and escape situations others may not able to. This change aims to add a limit to this ability in order to promote fairness.

  • Nerfed [Phantom Form] trait:
    • Added [Essence Drift], a trait that adds a traversal drawback to this trait
    • Added another cooldown bar to show this drawback
    • Reduced movement speed when travelling in phantomized form
  • Updated skin overlay when using this Origin.

Fox

  • Changed name from "Spirit Fox" to "Fox".

Slimecican

The Slimecican was a capable tank that was able to take damage and knock enemies away. However, I felt that it was much stronger than I expected and deserved a bit of change.

  • Adjusted [Fragmentation] trait:
    • Increased maximum player health by default as an effect of this trait
    • When the player's health is at 50% over the max health, they'll shrink in size
    • This trait will no longer prevent the player from dying but instead make the player adapt its stats depending on the health it has
    • Removed several damage resistance and mitigation
  • Updated skin overlay when using this Origin.
  • Fixed health glitch whereby this Origin causes the player to be invulnerable.

Inchling

  • Camera perspective is now more accurate.

Bee

  • Increased cooldown before the [Poisonous] trait can be used again from 1 second to 2 seconds.

Piglin

I realized that players find it difficult to trigger and therefore benefit from the Piglin's unique traits under conditions with no players nearby. Therefore, I decided to enhance its capabilities so it can adapt to any situation.

  • Buffed [Resilience] trait:
    • Changed name to [Tenacity]
    • Will now trigger upon killing other mobs as well instead of just players
    • Increased damage mitigation from 50% up to 90%
  • Increased base attack damage given by the [Boasting Firepower] trait from 2 to 4.

Starborne

The Starborne provided the players a great combo of mobility and long-range combat with its adaptive abilities. This change is to hopefully make the players focus more on the [Stress] trait mechanics.

  • Adjusted [Stress] trait:
    • Increased time to reduce [Stress] from perfoming [Meditate]
    • Rate at which [Stress] increases is now the same regardless of any situation
    • Cooldown of other skills are now decreased when the [Stress] is at 70% instead of 50%
    • Updated cooldown bar look to show the mark beyond the 70% threshold
  • Adjusted [Hyper Leap] trait:
    • Optimized the direction and accuracy of dashes
    • Has been simplified and can no longer be consecutively be triggered, but offers a fairly short cooldown before each use
    • Ability can no longer be triggered while the [Shooting Star] ability is in cooldown
  • Buffed [Shooting Star] trait:
    • Increased the number of projectiles that fires upon use
    • Changed damage type from `entity_explosion` to `magic`
    • Can now explode mid-air without targets but deals less damage
    • Ability can no longer be triggered while the [Hyper Leap] ability is in cooldown

[ Miscellaneous Changes & Bug Fixes ]

  • Added 1.20 support.
  • Added back proper multiplayer support.
  • Tweaked and revamped OriginsPE title.
  • Tweaked welcome screen layout and placement of changelogs and patch notes.
  • Tweaked Origins trait header description with ability icons on applicable traits that has a cooldown.
  • Tweaked GUI texts to be more short and concise.
  • Tweaked GUI texts tooltip's time before it disappears.
  • Tweaked particle count in order to optimize performance on low-end devices.
  • Tweaked cooldown bar animations and rendering.
  • Tweaked [Initialize] option to reset every setting and selected Origins and classes of all offline players as well.
  • Fixed some trait abilities not initializing properly upon re-joining the world.
  • Fixed Pillager and Vindicator with banners not triggering abilities.
  • Fixed frame drops due to cooldown bars as it has been optimized to resolve this.
  • Fixed cooldown bar's incorrect offsets depending on the situation (e.g., riding, when in water, and the non-desktop layout).
  • Fixed incorrect scaling of cooldown icons within the selection screen.
  • Fixed HUD effects clipping within the screen bounds by user-specified safezone options.
  • Fixed some texts in the GUI clipping through other elements.
  • Fixed uninentionally rendering the built-in close button as it was causing issues to the initialization of the player's selection.
  • Fixed an issue whereby the [Nether Inhabitant] trait does not properly teleport the player in the nether.
  • Fixed content log errors regarding Bees - the base vanilla behaviors has been updated.
  • Fixed content log errors regarding outdated smithing recipes.
  • Fixed unwanted sound effects playing from dummy entities.
  • Fixed some incorrect texts and typos.

[ Localization Information ]

  • If you want to properly translate the add-on to your native language, please send me a Tweet here.

Installation

Supported Minecraft versions

Installation Guides

Pinned comment
1
An update to OriginsPE will be released soon.

- Add support for 1.20.60+
- New Origin: Diviner
- Revamped Origins: Elven, & Voidwalker
- Bug fixes, tweaks, and more

Thank you for being patient, please just wait a bit more. 🙏
1
pls update, i really like this addon and currently it has a few bugs that prevents it from working properly
1
Can you please make it playable for 1.20.12? Thank you!
1
El gato está bugeado... Si recibes daño por caída... :/
1
Hey is anyone else having a glitch where their skin and friends skin is invisible? Like we’re both completely see through
1
I have that problem too
1
En efecto, a mí también me pasa...
1
I really hope you update this soon! it's fun but it kicks me out constantly. at first I thought it was because I was using the elven but it does it on other origins too. plz fix this! it has so much potential!!
1
Mr.UnknownDiversitys April 23, 2024 at 4:13 pm
the update is soon
1
okay. its been since October 2nd tho... it's been quite a long time...
1
love the mod only complaint I have is that my character doesn't show up other than that I love this mod
1
THIS THING IS FU(KING BROKEN WHEN I OPEN CREATE THE WORLD THE MENU DOESN'T SHOW UP THE ORB OF ORIGIN DOES NOT WORK IT FU(KING SAYS ORB OF ORIGIN DISABLED ITS FU)KING BROKEN FIX THE THIS SH#T. yours pissed (1.20.70) minecrafter
1
Read the pinned comment. Idiot.
1
Eso sucede porque tienes que iniciar el mundo con el mod en curso, si no no va a funcionar... Si es un servidor de Aternos debes eliminar la carpeta db y el archivo Leveldatold de tu mundo... Ojo vas a perder todo lo que tengas en el inventario y Ender chest
1
eu não consigo instalar o segundo download, isso é normal? :[
1
Mr.UnknownDiversitys April 15, 2024 at 5:34 pm
also I can't go in the neather becyof the roof so can you shorten the clothrophobic to at least 3 block aboythe player or 2
1
Mr.UnknownDiversitys April 15, 2024 at 5:30 pm
sorry for this if you already did this. but the elytrin can break things they should not and it's bad for servers things such as (bedrock. reinforced deep slate. commandblocks. deny. barrier. borders.) also it breaks my virginity
1
Also more bugs to blazeborn
-While signature skill is active, the burnout / damage to entities doesnt actually deal dmg, just knocks them, it doesnt even work sometimes
1
Hello Creator, I would like for you to like, buff or fix Blazeborn?
Bugs
-after using signature skill, the natural fire resistance dissapears

Suggestions
-add a choice to either spawn on the nether or overworld (can apply to the piglin aswell)
-[Familiar Essence] passive
Most nether mobs will be passive towards player, unless provoked (this is to make the nether a quite safe place for the player, can also apply to piglin)
-[Hover] skill
Allows player to fall slowly like a blaze, can also hover ip when looking up but has a certain bar
-[Fiery Hands] passive
Player can inflict fire to entities, but wooden tools will take more durability when used (player cant use leather armor too
-[Fiery Composition]
Player only has 9 hearts
-Slightly reduce water damage, make it like rhe enderian but slightly stronger
(Thats all thxxx, i hope you can see this, I love your addon too)
1
Mr.UnknownDiversitys April 14, 2024 at 1:54 am
I love your idea
1
Mr.UnknownDiversitys April 13, 2024 at 3:54 am
thank you r4isen for the wonderful mod and the updates I hope your mod making has an good future
1
Skins won't load...