Published on October 16, 2020 (Updated on October 06, 2023)

Proper Aging

Physically grow mobs over time , naturally spawn mobs of different sizes. Scaled health and attack based of mob size. Added breeding to most non hostile and a few hostile mobs. Added Drying out to zombie types. Modified spawning and some behavior improvements and code cleanup. Made by Death_Dealer

Select version for changelog:

Changelog

- Fixes issues latest release had with breeding so i remove the beta requirement
- Re-added a few mobs that were not present 
-Updated Download Link

Installation

Supported Minecraft versions

Installation Guides

1
The tails of the wolves are in a weird position as in only one edge is touching the wolf and the other is detached. Please fix this.
1
Are there baby Ghasts in this addon? Because if not, they need to be added.
1
Chickens cannot survive 3 hits from a netherite sword. You should change their health.
1
The add-on is great but because the undead (zombies and skeletons) grow, they should not be rotten and decayed, the meat in that state cannot follow a growth, on the contrary, the pieces fall, but it is good that they have variants Babies (while not growing) by the way would you also add phantom in baby version and baby dragon?
1
Yeah I think I'll end up removing growth of zombies and skeletons, phantom varients are planned, ender dragon is actually hard coded so I can't touch that unfortunately. Thanks for the feedback!
1
Will this work as a texture pack? I've seen that you can have various textures for one mob, and maybe that can work with various sizes, and combine that with the ticks and maybe this could turn into a texture pack? Just a thought...
1
It is fully texture pack compatible?
1
I mean the addon being a texture pack, not if other texture packs work with this addon...
1
Hmm ok so your suggesting to use varients of textures for the smaller versions, could also do varients of adults and make the variety crazy af. I was thinking of using specialized textures for non adult mobs. That's a good idea thanks for the input!
1
No problem, thank you for taking it into consideration...
1
Bad news is hitbox size won't change... Oh and maybe base it on baby version/varient so it could go through one block areas...
1
Please remove skeleton growth, bones don't grow if they don't have a body.
1
I actually just figured out why the breeding was broken in the latest, I will be updating the link and removing the beta requirement today. Sorry about that it was just something I was overlooking.
1
Might end up removing that and zombie growth let me think about that.
1
Counterpoint here, bones don't walk around and attack people irl either.
1
Jeff bob jack lee moreland October 17, 2020 at 12:05 pm
Is it possible for you to tell me what part of the code makes it require beta so i can try leave a suggestion on how to fix it so that beta isn't a requirement (i just left the beta because i play on a realm)

The 4 stars is because it needs beta
1
It's out of beta^_^ link at the top of the comments
1
Do.. do the undead mobs grow up? Or do they just spawn a certain age, cause if they grow up that doesn't really make sense...
1
Hmm I do have them age, but I might change that.. maybe,well see.
1
Amazing! Love this :) its so more natural and immersive <3
1
I love the idea but sadly I’m not in beta
1
I'm taking it out of beta right now^_^ I'll post a link in the comment here in a few