Well, you're aren't ready for this one... A new HORRIFYING DWELLER that lurks in your Minecraft Bedrock World. He's name is the SKINWALKER...
Buckle up and tighten yourself up because it's about to get CRAZY...
(REALLY Recommended is to NOT read the spoilers so if tested and played you could have the best scary expirence without knowing what he can do...)
Select version for changelog:
0.0.3
KINDA BIG UPDATE
- REDUCED THE VOLUME OF THE CHASE MUSIC
- Fixed the chase music not playing when player is spotted
- Added footsteps sounds
- Added flee sound
- Added new sounds
- He now flees when he reached the time limit
- Reduce a bit of he's speed
- Reduce his spawnrate now he spawns rarely and not everytime
- Increased his health
- When he is roaming around he walks and move slow but if it detects a player he is fast
- Lastly bug fixes
(Plans to add in the next or future updates:
- Music and you camera stops if you die
- The skinwalker will drop it's head if it dies
- The skinwalker will drop items when it dies
- stalking feature?
- AND MORE TO BE ADDED SOON...)





1. The skinwalker doesn't despawn
It may sound as if it's not a big problem, but it becomes one when it's in it's true form
It spawned at night close to my house and since then I don't stop hearing him shouting and screaming even if it's far from me, and also makes it hard to even chop a tree since he is still being around the area
It doesn't gives the player a break and kills the "tension"
2. He is too fast (in true form)
It's a minor problem but I feel he is too fast, you can slow him down in hills but if you are being chased in a plain area you are most likely dead. Lowering his speed just a little bit would be nice
I actually came here to mention that the wolf variant of the skinwalker isn’t visible, like it exists it has a shadow but it’s literally invisible.
I’m sure you’ll probably fix this but wanted to mention it anyway,
Thank you for making my summer full of frights man ✨